To Gamify or Not?: On Leaderboard Effects, Student Engagement and Learning Outcomes in a Cybersecurity Intervention

Mac Malone, Yicheng Wang, Kedrian James, Murray Anderegg, Jan Werner, Fabian Monrose. To Gamify or Not?: On Leaderboard Effects, Student Engagement and Learning Outcomes in a Cybersecurity Intervention. In Mark Sherriff, Laurence D. Merkle, Pamela A. Cutter, Alvaro E. Monge, Judithe Sheard, editors, SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education, Virtual Event, USA, March 13-20, 2021. pages 1135-1141, ACM, 2021. [doi]

Abstract

Abstract is missing.