Enabling Real-Time Prediction of In-game Deaths through Telemetry in Counter-Strike: Global Offensive

Stefan Marshall, Paris Mavromoustakos Blom, Pieter Spronck. Enabling Real-Time Prediction of In-game Deaths through Telemetry in Counter-Strike: Global Offensive. In Kostas Karpouzis, Stefano Gualeni, Johanna Pirker, Allan Fowler, editors, FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022. ACM, 2022. [doi]

Abstract

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