Comparing Game User Research Methodologies for the Improvement of Level Design in a 2-D Platformer

Marcello Andres Gómez Maureira, Dirk Janssen, Stefano Gualeni, Michelle Westerlaken, Licia Calvi. Comparing Game User Research Methodologies for the Improvement of Level Design in a 2-D Platformer. In Dennis Reidsma, Haruhiro Katayose, Anton Nijholt, editors, Advances in Computer Entertainment - 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings. Volume 8253 of Lecture Notes in Computer Science, pages 77-92, Springer, 2013. [doi]

Abstract

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