Utilizing a Digital Game as a Mediatory Artifact for Social Persuasion to Prevent Speeding

Bernhard Maurer, Magdalena Gärtner, Martin Wuchse, Alexander Meschtscherjakov, Manfred Tscheligi. Utilizing a Digital Game as a Mediatory Artifact for Social Persuasion to Prevent Speeding. In Alexander Meschtscherjakov, Boris E. R. de Ruyter, Verena Fuchsberger, Martin Murer, Manfred Tscheligi, editors, Persuasive Technology - 11th International Conference, PERSUASIVE 2016, Salzburg, Austria, April 5-7, 2016, Proceedings. Volume 9638 of Lecture Notes in Computer Science, pages 199-210, Springer, 2016. [doi]

Abstract

Abstract is missing.