Use of role-play and gamification in a software project course

Bruce R. Maxim, Stein Brunvand, Adrienne Decker. Use of role-play and gamification in a software project course. In 2017 IEEE Frontiers in Education Conference, FIE 2017, Indianapolis, IN, USA, October 18-21, 2017. pages 1-5, IEEE Computer Society, 2017. [doi]

@inproceedings{MaximBD17,
  title = {Use of role-play and gamification in a software project course},
  author = {Bruce R. Maxim and Stein Brunvand and Adrienne Decker},
  year = {2017},
  doi = {10.1109/FIE.2017.8190501},
  url = {http://doi.ieeecomputersociety.org/10.1109/FIE.2017.8190501},
  researchr = {https://researchr.org/publication/MaximBD17},
  cites = {0},
  citedby = {0},
  pages = {1-5},
  booktitle = {2017 IEEE Frontiers in Education Conference, FIE 2017, Indianapolis, IN, USA, October 18-21, 2017},
  publisher = {IEEE Computer Society},
  isbn = {978-1-5090-5920-1},
}