Bruce R. Maxim, Stein Brunvand, Adrienne Decker. Use of role-play and gamification in a software project course. In 2017 IEEE Frontiers in Education Conference, FIE 2017, Indianapolis, IN, USA, October 18-21, 2017. pages 1-5, IEEE Computer Society, 2017. [doi]
@inproceedings{MaximBD17, title = {Use of role-play and gamification in a software project course}, author = {Bruce R. Maxim and Stein Brunvand and Adrienne Decker}, year = {2017}, doi = {10.1109/FIE.2017.8190501}, url = {http://doi.ieeecomputersociety.org/10.1109/FIE.2017.8190501}, researchr = {https://researchr.org/publication/MaximBD17}, cites = {0}, citedby = {0}, pages = {1-5}, booktitle = {2017 IEEE Frontiers in Education Conference, FIE 2017, Indianapolis, IN, USA, October 18-21, 2017}, publisher = {IEEE Computer Society}, isbn = {978-1-5090-5920-1}, }