Real-time stochastic rasterization on conventional GPU architectures

Morgan McGuire, Eric Enderton, Peter Shirley, David P. Luebke. Real-time stochastic rasterization on conventional GPU architectures. In Justin Hensley, Philipp Slusallek, David K. McAllister, Christiaan P. Gribble, editors, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on High Performance Graphics 2010, Saarbrücken, Germany, June 25-27, 2010. pages 173-182, ACM, 2010. [doi]

Abstract

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