Character rigging, deformations, and simulations in film and game production

Tim McLaughlin, Larry Cutler, David Coleman. Character rigging, deformations, and simulations in film and game production. In Ann McNamara, editor, International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2011, Vancouver, BC, Canada, August 7-11, 2011, Courses. ACM, 2011. [doi]

Abstract

Abstract is missing.