Real-time shadows, reflections, and transparency using a Z buffer/ray tracer hybrid

Abe Megahed. Real-time shadows, reflections, and transparency using a Z buffer/ray tracer hybrid. In Jodi Giroux, Anne Richardson, Jill Smolin, editors, Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1999, Los Angeles, CA, USA, August 8-13, 1999, Abstracts and Applications. pages 269, ACM, 1999. [doi]

Abstract

Abstract is missing.