Disassembling gamification: the effects of points and meaning on user motivation and performance

Elisa D. Mekler, Florian Brühlmann, Klaus Opwis, Alexandre N. Tuch. Disassembling gamification: the effects of points and meaning on user motivation and performance. In Wendy E. Mackay, Stephen A. Brewster, Susanne Bødker, editors, 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI '13, Paris, France, April 27 - May 2, 2013, Extended Abstracts. pages 1137-1142, ACM, 2013. [doi]

Abstract

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