The following publications are possibly variants of this publication:
- Deep LSTM-Based Goal Recognition Models for Open-World Digital GamesWookhee Min, Bradford W. Mott, Jonathan P. Rowe, James C. Lester. AAAI 2017: [doi]
- Language Model-Based Player Goal Recognition in Open World Digital GamesYeo-Jin Kim, Alex Goslen, Jonathan P. Rowe, Bradford W. Mott, James C. Lester. aiide 2023: 75-85 [doi]
- Enhancing Multimodal Goal Recognition in Open-World Games with Natural Language Player ReflectionsAnisha Gupta, Dan Carpenter, Wookhee Min, Jonathan P. Rowe, Roger Azevedo, James C. Lester. aiide 2022: 37-44 [doi]
- Player Goal Recognition in Open-World Digital Games with Long Short-Term Memory NetworksWookhee Min, Bradford W. Mott, Jonathan P. Rowe, Barry Liu, James C. Lester. IJCAI 2016: 2590-2596 [doi]
- Deep Learning-Based Goal Recognition in Open-Ended Digital GamesWookhee Min, Eunyoung Ha, Jonathan P. Rowe, Bradford W. Mott, James C. Lester. aiide 2014: [doi]