A Tool for Evaluating, Adapting and Extending Game Progression Planning for Diverse Game Genres

Katharine Neil, Denise de Vries, Stéphane Natkin. A Tool for Evaluating, Adapting and Extending Game Progression Planning for Diverse Game Genres. In Yusuf Pisan, Nikitas M. Sgouros, Tim Marsh, editors, Entertainment Computing - ICEC 2014 - 13th International Conference, ICEC 2014, Sydney, Australia, October 1-3, 2014. Proceedings. Volume 8770 of Lecture Notes in Computer Science, pages 60-65, Springer, 2014. [doi]

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