Katharine Neil, Denise de Vries, Stéphane Natkin. A Tool for Evaluating, Adapting and Extending Game Progression Planning for Diverse Game Genres. In Yusuf Pisan, Nikitas M. Sgouros, Tim Marsh, editors, Entertainment Computing - ICEC 2014 - 13th International Conference, ICEC 2014, Sydney, Australia, October 1-3, 2014. Proceedings. Volume 8770 of Lecture Notes in Computer Science, pages 60-65, Springer, 2014. [doi]
@inproceedings{NeilVN14, title = {A Tool for Evaluating, Adapting and Extending Game Progression Planning for Diverse Game Genres}, author = {Katharine Neil and Denise de Vries and Stéphane Natkin}, year = {2014}, doi = {10.1007/978-3-662-45212-7_8}, url = {http://dx.doi.org/10.1007/978-3-662-45212-7_8}, researchr = {https://researchr.org/publication/NeilVN14}, cites = {0}, citedby = {0}, pages = {60-65}, booktitle = {Entertainment Computing - ICEC 2014 - 13th International Conference, ICEC 2014, Sydney, Australia, October 1-3, 2014. Proceedings}, editor = {Yusuf Pisan and Nikitas M. Sgouros and Tim Marsh}, volume = {8770}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-662-45211-0}, }