Learning and Designing with Serious Games: Crowdsourcing for Procurement

Edward Oates. Learning and Designing with Serious Games: Crowdsourcing for Procurement. In Alessandro De Gloria, Remco C. Veltkamp, editors, Games and Learning Alliance - 4th International Conference, GALA 2015, Rome, Italy, December 9-11, 2015, Revised Selected Papers. Volume 9599 of Lecture Notes in Computer Science, pages 61-70, Springer, 2015. [doi]

Abstract

Abstract is missing.