Yoshihiro Okada, Takayuki Ogata, Hiroyuki Matsuguma. Component-Based Approach for Prototyping of Tai Chi-Based Physical Therapy Game and Its Performance Evaluations. Computers in Entertainment, 14(1), 2016. [doi]
@article{OkadaOM16, title = {Component-Based Approach for Prototyping of Tai Chi-Based Physical Therapy Game and Its Performance Evaluations}, author = {Yoshihiro Okada and Takayuki Ogata and Hiroyuki Matsuguma}, year = {2016}, doi = {10.1145/2735383}, url = {http://doi.acm.org/10.1145/2735383}, researchr = {https://researchr.org/publication/OkadaOM16}, cites = {0}, citedby = {0}, journal = {Computers in Entertainment}, volume = {14}, number = {1}, }