Component-Based Approach for Prototyping of Tai Chi-Based Physical Therapy Game and Its Performance Evaluations

Yoshihiro Okada, Takayuki Ogata, Hiroyuki Matsuguma. Component-Based Approach for Prototyping of Tai Chi-Based Physical Therapy Game and Its Performance Evaluations. Computers in Entertainment, 14(1), 2016. [doi]

Abstract

Abstract is missing.