Lindy Orwin, Alexander A. Kist, Andrew D. Maxwell, Ananda Maiti. Using gamification to create opportunities for engagement, collaboration and communication in a peer-to-peer environment for making and using Remote Access Labs. In 2015 3rd Experiment International Conference (exp.at'15), Ponta Delgada, Portugal, June 2-4, 2015. pages 230-236, IEEE, 2015. [doi]
@inproceedings{OrwinKMM15, title = {Using gamification to create opportunities for engagement, collaboration and communication in a peer-to-peer environment for making and using Remote Access Labs}, author = {Lindy Orwin and Alexander A. Kist and Andrew D. Maxwell and Ananda Maiti}, year = {2015}, doi = {10.1109/EXPAT.2015.7463271}, url = {https://doi.org/10.1109/EXPAT.2015.7463271}, researchr = {https://researchr.org/publication/OrwinKMM15}, cites = {0}, citedby = {0}, pages = {230-236}, booktitle = {2015 3rd Experiment International Conference (exp.at'15), Ponta Delgada, Portugal, June 2-4, 2015}, publisher = {IEEE}, isbn = {978-1-4673-7717-1}, }