Using gamification to create opportunities for engagement, collaboration and communication in a peer-to-peer environment for making and using Remote Access Labs

Lindy Orwin, Alexander A. Kist, Andrew D. Maxwell, Ananda Maiti. Using gamification to create opportunities for engagement, collaboration and communication in a peer-to-peer environment for making and using Remote Access Labs. In 2015 3rd Experiment International Conference (exp.at'15), Ponta Delgada, Portugal, June 2-4, 2015. pages 230-236, IEEE, 2015. [doi]

Abstract

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