Andrew Pech, Chiou Peng Lam, Philip Hingston, Martin Masek. Using Isovists to Evolve Terrains with Gameplay Elements. In Giovanni Squillero, Paolo Burelli, editors, Applications of Evolutionary Computation - 19th European Conference, EvoApplications 2016, Porto, Portugal, March 30 - April 1, 2016, Proceedings, Part I. Volume 9597 of Lecture Notes in Computer Science, pages 636-652, Springer, 2016. [doi]
Abstract is missing.