A Game Architecture for Emergent Story-Puzzles in a Persistent World

Federico Peinado, Pedro Pablo Gómez-Martín, Marco Antonio Gómez-Martín. A Game Architecture for Emergent Story-Puzzles in a Persistent World. In Digital Games Research Conference 2005, Changing Views: Worlds in Play, June 16-20, 2005, Vancouver, British Columbia, Canada. 2005. [doi]

Abstract

Abstract is missing.