What Videogame Making Can Teach Us About Literacy and Learning: Alternative Pathways into Participatory Culture

Kylie A. Peppler, Yasmin B. Kafai. What Videogame Making Can Teach Us About Literacy and Learning: Alternative Pathways into Participatory Culture. In Akira Baba, editor, Proceedings of the 2007 DiGRA International Conference: Situated Play, DiGRA 2007, Tokyo, Japan, September 24-28, 2007. Digital Games Research Association, 2007. [doi]

@inproceedings{PepplerK07-0,
  title = {What Videogame Making Can Teach Us About Literacy and Learning: Alternative Pathways into Participatory Culture},
  author = {Kylie A. Peppler and Yasmin B. Kafai},
  year = {2007},
  url = {http://www.digra.org/wp-content/uploads/digital-library/07311.33576.pdf},
  researchr = {https://researchr.org/publication/PepplerK07-0},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the 2007 DiGRA International Conference: Situated Play, DiGRA 2007, Tokyo, Japan, September 24-28, 2007},
  editor = {Akira Baba},
  publisher = {Digital Games Research Association},
}