Balancing Locality and Concurrency: Solving Sparse Triangular Systems on GPUs

Andrea Picciau, Gordon E. Inggs, John Wickerson, Eric C. Kerrigan, George A. Constantinides. Balancing Locality and Concurrency: Solving Sparse Triangular Systems on GPUs. In 23rd IEEE International Conference on High Performance Computing, HiPC 2016, Hyderabad, India, December 19-22, 2016. pages 183-192, IEEE Computer Society, 2016. [doi]

Abstract

Abstract is missing.