Jöran Pieper, Oliver Lüth, Michael Goedicke, Peter Forbrig. A case study of software engineering methods education supported by digital game-based learning: Applying the SEMAT Essence kernel in games and course projects. In 2017 IEEE Global Engineering Education Conference, EDUCON 2017, Athens, Greece, April 25-28, 2017. pages 1689-1699, IEEE, 2017. [doi]
Abstract is missing.