Matching Levels of Task Difficulty for Different Modes of Presentation in a VR Table Tennis Simulation by Using Assistance Functions and Regression Analysis

Daniel Pietschmann, Stephan Rusdorf. Matching Levels of Task Difficulty for Different Modes of Presentation in a VR Table Tennis Simulation by Using Assistance Functions and Regression Analysis. In Randall Shumaker, Stephanie J. Lackey, editors, Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments - 6th International Conference, VAMR 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part I. Volume 8525 of Lecture Notes in Computer Science, pages 406-417, Springer, 2014. [doi]

Abstract

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