From a single- to multi-server online game: a Quake 3 case study using RTF

Alexander Ploss, Stefan Wichmann, Frank Glinka, Sergei Gorlatch. From a single- to multi-server online game: a Quake 3 case study using RTF. In Masa Inakage, Adrian David Cheok, editors, Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2008, Yokohama, Japan, December 3-5, 2008. Volume 352 of ACM International Conference Proceeding Series, pages 83-90, ACM, 2008. [doi]

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