Guidelines on Successfully Porting Non-Immersive Games to Virtual Reality: A Case Study in Minecraft

John Porter III, Matthew Boyer, Andrew Robb. Guidelines on Successfully Porting Non-Immersive Games to Virtual Reality: A Case Study in Minecraft. In Florian 'Floyd' Mueller, Daniel Johnson, Ben A. M. Schouten, Zachary O. Toups, Peta Wyeth, editors, The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018. pages 405-415, ACM, 2018. [doi]

Abstract

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