The Pulse Breath Water System: Exploring Breathing as an Embodied Interaction for Enhancing the Affective Potential of Virtual Reality

Mirjana Prpa, Kivanç Tatar, Bernhard E. Riecke, Philippe Pasquier. The Pulse Breath Water System: Exploring Breathing as an Embodied Interaction for Enhancing the Affective Potential of Virtual Reality. In Stephanie J. Lackey, Jessie Chen, editors, Virtual, Augmented and Mixed Reality - 9th International Conference, VAMR 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings. Volume 10280 of Lecture Notes in Computer Science, pages 153-172, Springer, 2017. [doi]

@inproceedings{PrpaTRP17,
  title = {The Pulse Breath Water System: Exploring Breathing as an Embodied Interaction for Enhancing the Affective Potential of Virtual Reality},
  author = {Mirjana Prpa and Kivanç Tatar and Bernhard E. Riecke and Philippe Pasquier},
  year = {2017},
  doi = {10.1007/978-3-319-57987-0_13},
  url = {https://doi.org/10.1007/978-3-319-57987-0_13},
  researchr = {https://researchr.org/publication/PrpaTRP17},
  cites = {0},
  citedby = {0},
  pages = {153-172},
  booktitle = {Virtual, Augmented and Mixed Reality - 9th International Conference, VAMR 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings},
  editor = {Stephanie J. Lackey and Jessie Chen},
  volume = {10280},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-57987-0},
}