Gamification for Self-Tracking: From World of Warcraft to the Design of Personal Informatics Systems

Amon Rapp. Gamification for Self-Tracking: From World of Warcraft to the Design of Personal Informatics Systems. In Regan L. Mandryk, Mark Hancock, Mark Perry, Anna L. Cox, editors, Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, CHI 2018, Montreal, QC, Canada, April 21-26, 2018. pages 80, ACM, 2018. [doi]

Abstract

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