Abstract is missing.
- Breaking! A Typology of Security and Privacy News and How It's SharedSauvik Das, Joanne Lo, Laura Dabbish, Jason I. Hong. 1 [doi]
- Deep Thermal Imaging: Proximate Material Type Recognition in the Wild through Deep Learning of Spatial Surface Temperature PatternsYoungjun Cho, Nadia Bianchi-Berthouze, Nicolai Marquardt, Simon J. Julier. 2 [doi]
- All Work and No Play?Q. Vera Liao, Muhammed Mas-ud Hussain, Praveen Chandar, Matthew Davis, Yasaman Khazaeni, Marco Patricio Crasso, Dakuo Wang, Michael J. Muller, N. Sadat Shami, Werner Geyer. 3 [doi]
- Designing the Desirable Smart Home: A Study of Household Experiences and Energy Consumption ImpactsRikke Hagensby Jensen, Yolande A. A. Strengers, Jesper Kjeldskov, Larissa Nicholls, Mikael B. Skov. 4 [doi]
- The Making of Performativity in Designing [with] Smart Material CompositesBahareh Barati, Elisa Giaccardi, Elvin Karana. 5 [doi]
- Patterns for How Users Overcome Obstacles in Voice User InterfacesChelsea Myers, Anushay Furqan, Jessica Nebolsky, Karina Caro, Jichen Zhu. 6 [doi]
- ThinkActive: Designing for Pseudonymous Activity Tracking in the ClassroomAndrew Garbett, David J. Chatting, Gerard Wilkinson, Clement Lee, Ahmed Kharrufa. 7 [doi]
- Gender Recognition or Gender Reductionism?: The Social Implications of Embedded Gender Recognition SystemsFoad Hamidi, Morgan Klaus Scheuerman, Stacy M. Branham. 8 [doi]
- CivilServant: Community-Led Experiments in Platform GovernanceJ. Nathan Matias, Merry Mou. 9 [doi]
- M-Kulinda: Using a Sensor-Based Technology Probe to Explore Domestic Security in Rural KenyaGeorge Hope Chidziwisano, Susan Wyche. 10 [doi]
- Nonvisual Interaction Techniques at the Keyboard SurfaceRushil Khurana, Duncan McIsaac, Elliot Lockerman, Jennifer Mankoff. 11 [doi]
- Admixed Portrait: Design to Understand Facebook Portrayals in New ParenthoodAbigail C. Durrant, David S. Kirk, Diego Trujillo-Pisanty, Sarah Martindale. 12 [doi]
- MABLE: Mediating Young Children's Smart Media Usage with Augmented RealityGahgene Gweon, Bugeun Kim, Jinyoung Kim, Kung Jin Lee, Jungwook Rhim, Jueun Choi. 13 [doi]
- How Relevant are Incidental Power Poses for HCI?Yvonne Jansen, Kasper Hornbæk. 14 [doi]
- Designing and Evaluating mHealth Interventions for Vulnerable Populations: A Systematic ReviewElizabeth Stowell, Mercedes C. Lyson, Herman Saksono, Reneé C. Wurth, Holly B. Jimison, Misha Pavel, Andrea G. Parker. 15 [doi]
- The Illusion of Control: Placebo Effects of Control SettingsKristen Vaccaro, Dylan Huang, Motahhare Eslami, Christian Sandvig, Kevin Hamilton, Karrie Karahalios. 16 [doi]
- Easy Return: An App for Indoor Backtracking AssistanceGerman H. Flores, Roberto Manduchi. 17 [doi]
- Point-and-Shake: Selecting from Levitating Object DisplaysEuan Freeman, Julie Williamson, Sriram Subramanian, Stephen A. Brewster. 18 [doi]
- When David Meets Goliath: Combining Smartwatches with a Large Vertical Display for Visual Data ExplorationTom Horak, Sriram Karthik Badam, Niklas Elmqvist, Raimund Dachselt. 19 [doi]
- SteeringWheel: A Locality-Preserving Magnification Interface for Low Vision Web BrowsingSyed Masum Billah, Vikas Ashok, Donald E. Porter, I. V. Ramakrishnan. 20 [doi]
- Extending Keyboard Shortcuts with Arm and Wrist Rotation GesturesDaniel Buschek, Bianka Roppelt, Florian Alt. 21 [doi]
- IntroAssist: A Tool to Support Writing Introductory Help RequestsJulie S. Hui, Darren Gergle, Elizabeth M. Gerber. 22 [doi]
- Surprise Me If You Can: Serendipity in Health InformationXi Niu, Fakhri Abbas, Mary Lou Maher, Kazjon Grace. 23 [doi]
- Awe the Audience: How the Narrative Trajectories Affect Audience Perception in Public SpeakingMohammad Iftekhar Tanveer, Samiha Samrose, Raiyan Abdul Baten, Mohammed (Ehsan) Hoque. 24 [doi]
- Introducing Transient Gestures to Improve Pan and Zoom on Touch SurfacesJeff Avery, Sylvain Malacria, Mathieu Nancel, Géry Casiez, Edward Lank. 25 [doi]
- MirrorMirror: A Mobile Application to Improve Speechreading AcquisitionBenjamin M. Gorman, David R. Flatla. 26 [doi]
- Hybrid-Brailler: Combining Physical and Gestural Interaction for Mobile Braille Input and EditingDaniel Trindade, André Rodrigues 0002, Tiago João Guerreiro, Hugo Nicolau. 27 [doi]
- Flexible and Mindful Self-Tracking: Design Implications from Paper Bullet JournalsAmid Ayobi, Tobias Sonne, Paul Marshall, Anna L. Cox. 28 [doi]
- Predicting Human Performance in Vertical Menu Selection Using Deep LearningYang Li, Samy Bengio, Gilles Bailly. 29 [doi]
- Customizing Hybrid ProductsSteve Benford, Boriana Koleva, William Westwood Preston, Alice Angus, Emily-Clare Thorn, Kevin Glover. 30 [doi]
- Fingers' Range and Comfortable Area for One-Handed Smartphone Interaction Beyond the TouchscreenHuy Viet Le, Sven Mayer, Patrick Bader, Niels Henze. 31 [doi]
- Exploration and Explanation in Computational NotebooksAdam Rule, Aurélien Tabard, James D. Hollan. 32 [doi]
- Multi-Touch Skin: A Thin and Flexible Multi-Touch Sensor for On-Skin InputAditya Shekhar Nittala, Anusha I. Withana, Narjes Pourjafarian, Jürgen Steimle. 33 [doi]
- Improving Comprehension of Measurements Using Concrete Re-expression StrategiesJessica Hullman, Yea-Seul Kim, Francis Nguyen, Lauren Speers, Maneesh Agrawala. 34 [doi]
- Understanding the Needs of Searchers with DyslexiaMeredith Ringel Morris, Adam Fourney, Abdullah Ali, Laura Vonessen. 35 [doi]
- Evaluation Strategies for HCI Toolkit ResearchDavid Ledo, Steven Houben, Jo Vermeulen, Nicolai Marquardt, Lora Oehlberg, Saul Greenberg. 36 [doi]
- TopoText: Context-Preserving Text Data Exploration Across Multiple Spatial ScalesJiawei Zhang, Chittayong Surakitbanharn, Niklas Elmqvist, Ross Maciejewski, Zhenyu Cheryl Qian, David S. Ebert. 37 [doi]
- Design Patterns for Data ComicsBenjamin Bach, Zezhong Wang, Matteo Farinella, Dave Murray-Rust, Nathalie Henry Riche. 38 [doi]
- Practices and Technology Needs of a Network of Farmers in Tharaka Nithi, KenyaErick Oduor, Peninah Waweru, Jonathan Lenchner, Carman Neustaedter. 39 [doi]
- Design for Collaborative Survival: An Inquiry into Human-Fungi RelationshipsJen Liu, Daragh Byrne, Laura Devendorf. 40 [doi]
- "An Odd Kind of Pleasure": Differentiating Emotional Challenge in Digital GamesJulia Ayumi Bopp, Klaus Opwis, Elisa D. Mekler. 41 [doi]
- Eyes-Free Target Acquisition in Interaction Space around the Body for Virtual RealityYukang Yan, Chun Yu, Xiaojuan Ma, Shuai Huang, Hasan Iqbal, Yuanchun Shi. 42 [doi]
- Change Blindness in Proximity-Aware Mobile InterfacesMichael Oliver Brock, Aaron Quigley, Per Ola Kristensson. 43 [doi]
- Rethinking Thinking Aloud: A Comparison of Three Think-Aloud ProtocolsObead Alhadreti, Pam Mayhew. 44 [doi]
- Reading on Smart Glasses: The Effect of Text Position, Presentation Type and WalkingRufat Rzayev, Pawel W. Wozniak, Tilman Dingler, Niels Henze. 45 [doi]
- Mini-Me: An Adaptive Avatar for Mixed Reality Remote CollaborationThammathip Piumsomboon, Gun A. Lee, Jonathon D. Hart, Barrett Ens, Robert W. Lindeman, Bruce H. Thomas, Mark Billinghurst. 46 [doi]
- Viewer Experience of Obscuring Scene Elements in Photos to Enhance PrivacyRakibul Hasan, Eman T. Hassan, Yifang Li, Kelly Caine, David J. Crandall, Roberto Hoyle, Apu Kapadia. 47 [doi]
- Navigating the Job Search as a Low-Resourced Job SeekerEarnest Wheeler, Tawanna R. Dillahunt. 48 [doi]
- The Value of Empty Space for DesignEunJeong Cheon, Norman Makoto Su. 49 [doi]
- Disorder or Driver?: The Effects of Nomophobia on Work-Related Outcomes in OrganizationsGuan Wang, Ayoung Suh. 50 [doi]
- My Telepresence, My Culture?: An Intercultural Investigation of Telepresence Robot Operators' Interpersonal Distance BehaviorsSolace Shen, Hamish Tennent, Houston Claure, Malte F. Jung. 51 [doi]
- Privacy Lies: Understanding How, When, and Why People Lie to Protect Their Privacy in Multiple Online ContextsShruti Sannon, Natalya N. Bazarova, Dan Cosley. 52 [doi]
- "We Are the Product": Public Reactions to Online Data Sharing and Privacy Controversies in the MediaCasey Fiesler, Blake Hallinan. 53 [doi]
- FaceDisplay: Towards Asymmetric Multi-User Interaction for Nomadic Virtual RealityJan Gugenheimer, Evgeny Stemasov, Harpreet Sareen, Enrico Rukzio. 54 [doi]
- Interactive Guidance Techniques for Improving Creative FeedbackTricia J. Ngoon, C. Ailie Fraser, Ariel S. Weingarten, Mira Dontcheva, Scott R. Klemmer. 55 [doi]
- Environmental Factors in Indoor Navigation Based on Real-World Trajectories of Blind UsersHernisa Kacorri, Eshed Ohn-Bar, Kris M. Kitani, Chieko Asakawa. 56 [doi]
- BSpeak: An Accessible Voice-based Crowdsourcing Marketplace for Low-Income Blind PeopleAditya Vashistha, Pooja Sethi, Richard J. Anderson. 57 [doi]
- Understanding Chatbot-mediated Task ManagementCarlos Toxtli, Andrés Monroy-Hernández, Justin Cranshaw. 58 [doi]
- Rich Representations of Visual Content for Screen Reader UsersMeredith Ringel Morris, Jazette Johnson, Cynthia L. Bennett, Edward Cutrell. 59 [doi]
- Let's Hate Together: How People Share News in Messaging, Social, and Public NetworksDanielle M. Lottridge, Frank R. Bentley. 60 [doi]
- Reinterpreting Schlemmer's Triadic Ballet: Interactive Costume for Unthinkable MovementsPavel Karpashevich, Eva Hornecker, Michaela Honauer, Pedro Sanches. 61 [doi]
- Exploring the Potential of Exergames to affect the Social and Daily Life of People with Dementia and their CaregiversDavid Unbehaun, Daryoush Daniel Vaziri, Konstantin Aal, Rainer Wieching, Peter Tolmie, Volker Wulf. 62 [doi]
- Grafter: Remixing 3D-Printed MachinesThijs Jan Roumen, Willi Müller, Patrick Baudisch. 63 [doi]
- Depth Conflict Reduction for Stereo VR Video InterfacesCuong Nguyen, Stephen DiVerdi, Aaron Hertzmann, Feng Liu. 64 [doi]
- From Pulse Trains to "Coloring with Vibrations": Motion Mappings for Mid-Air Haptic TexturesPaul Strohmeier, Sebastian Boring, Kasper Hornbæk. 65 [doi]
- Collaborative Dynamic Queries: Supporting Distributed Small Group Decision-makingSungsoo (Ray) Hong, Minhyang (Mia) Suh, Nathalie Henry Riche, Jooyoung Lee, Juho Kim, Mark Zachry. 66 [doi]
- Crowdsourcing Rural Network Maintenance and Repair via Network MessagingEsther Jang, Mary Claire Barela, Matthew Johnson, Philip Martinez, Cedric Festin, Margaret Lynn, Josephine Dionisio, Kurtis Heimerl. 67 [doi]
- Interactive Interior and Proxemics Thresholds: Empowering Participants in Sensitive ConversationsJosephine Raun Thomsen, Peter Gall Krogh, Jacob Albæk Schnedler, Hanne Linnet. 68 [doi]
- Blocks4All: Overcoming Accessibility Barriers to Blocks Programming for Children with Visual ImpairmentsLauren R. Milne, Richard E. Ladner. 69 [doi]
- What's at Stake: Characterizing Risk Perceptions of Emerging TechnologiesMichael Warren Skirpan, Tom Yeh, Casey Fiesler. 70 [doi]
- TaskCam: Designing and Testing an Open Tool for Cultural Probes StudiesAndy Boucher, Dean Brown, Liliana Ovalle, Andy Sheen, Mike Vanis, William Odom, Doenja Oogjes, William W. Gaver. 71 [doi]
- Making Problems in Design Research: The Case of Teen Shoplifters on TumblrEnrique Encinas, Mark Blythe, Shaun W. Lawson, John Vines, Jayne Wallace, Pam Briggs. 72 [doi]
- Group vs Individual: Impact of TOUCH and TILT Cross-Device Interactions on Mixed-Focus CollaborationLeila Homaeian, Nippun Goyal, James R. Wallace, Stacey D. Scott. 73 [doi]
- Back to Analogue: Self-Reporting for Parkinson's DiseaseJulio Vega, Samuel Couth, Ellen Poliakoff, Sonja Kotz, Matthew Sullivan, Caroline Jay, Markel Vigo, Simon Harper. 74 [doi]
- The Hide and Seek of Workspace: Towards Human-Centric Sustainable ArchitectureHamed S. Alavi, Himanshu Verma, Jakub Mlynár, Denis Lalanne. 75 [doi]
- How Teens with Visual Impairments Take, Edit, and Share Photos on Social MediaCynthia L. Bennett, Jane E, Martez E. Mott, Edward Cutrell, Meredith Ringel Morris. 76 [doi]
- Attending to Slowness and Temporality with Olly and Slow Game: A Design Inquiry Into Supporting Longer-Term Relations with Everyday Computational ObjectsWilliam Odom, Ron Wakkary, Ishac Bertran, Matthew Harkness, Garnet Hertz, Jeroen Hol, Henry W. J. Lin, Bram Naus, Perry Tan, Pepijn Verburg. 77 [doi]
- VirtualGrasp: Leveraging Experience of Interacting with Physical Objects to Facilitate Digital Object RetrievalYukang Yan, Chun Yu, Xiaojuan Ma, Xin Yi, Ke Sun 0003, Yuanchun Shi. 78 [doi]
- Harvesting Caregiving Knowledge: Design Considerations for Integrating Volunteer Input in Dementia CarePin Sym Foong, Shengdong Zhao, Felicia Tan, Joseph Jay Williams. 79 [doi]
- Gamification for Self-Tracking: From World of Warcraft to the Design of Personal Informatics SystemsAmon Rapp. 80 [doi]
- Pinpointing: Precise Head- and Eye-Based Target Selection for Augmented RealityMikko Kytö, Barrett Ens, Thammathip Piumsomboon, Gun A. Lee, Mark Billinghurst. 81 [doi]
- Sketch&Stitch: Interactive Embroidery for E-textilesNur Al-huda Hamdan, Simon Voelker, Jan O. Borchers. 82 [doi]
- Using Stakeholder Theory to Examine Drivers' Stake in UberNing F. Ma, Chien Wen Yuan, Moojan Ghafurian, Benjamin V. Hanrahan. 83 [doi]
- Conversations in the Eye of the Storm: At-Scale Features of Conversational Structure in a High-Tempo, High-Stakes Microblogging EnvironmentMarina Kogan, Leysia Palen. 84 [doi]
- Interactive Extraction of Examples from Existing CodeAndrew Head, Elena L. Glassman, Björn Hartmann, Marti A. Hearst. 85 [doi]
- Haptic Revolver: Touch, Shear, Texture, and Shape Rendering on a Reconfigurable Virtual Reality ControllerEric Whitmire, Hrvoje Benko, Christian Holz, Eyal Ofek, Mike Sinclair. 86 [doi]
- Influences of Human Cognition and Visual Behavior on Password Strength during Picture Password CompositionChristina P. Katsini, Christos Fidas, George E. Raptis, Marios Belk, George Samaras, Nikolaos M. Avouris. 87 [doi]
- Supporting Workplace Detachment and Reattachment with Conversational IntelligenceAlex C. Williams, Harmanpreet Kaur, Gloria Mark, Anne Loomis Thompson, Shamsi T. Iqbal, Jaime Teevan. 88 [doi]
- iTurk: Turning Passive Haptics into Active Haptics by Making Users Reconfigure Props in Virtual RealityLung-Pan Cheng, Li Chang, Sebastian Marwecki, Patrick Baudisch. 89 [doi]
- Clusters, Trends, and Outliers: How Immersive Technologies Can Facilitate the Collaborative Analysis of Multidimensional DataSimon Butscher, Sebastian Hubenschmid, Jens Müller 0001, Johannes Fuchs 0001, Harald Reiterer. 90 [doi]
- Methods for Evaluation of Imperfect Captioning Tools by Deaf or Hard-of-Hearing Users at Different Reading Literacy LevelsLarwan Berke, Sushant Kafle, Matt Huenerfauth. 91 [doi]
- Effects of Individual Differences in Blocking Workplace DistractionsGloria Mark, Mary Czerwinski, Shamsi T. Iqbal. 92 [doi]
- Dynamic Demographics: Lessons from a Large-Scale Census of Performative Possibilities in GamesDaniel L. Gardner, Joshua G. Tanenbaum. 93 [doi]
- Philosophers Living with the Tilting BowlRon Wakkary, Doenja Oogjes, Henry W. J. Lin, Sabrina Hauser. 94 [doi]
- LumiWatch: On-Arm Projected Graphics and Touch InputRobert Xiao, Teng Cao, Ning Guo, Jun Zhuo, Yang Zhang, Chris Harrison. 95 [doi]
- Hit-or-Wait: Coordinating Opportunistic Low-effort Contributions to Achieve Global Outcomes in On-the-go CrowdsourcingYongSung Kim, Darren Gergle, Haoqi Zhang. 96 [doi]
- An Empirical Exploration of Mindfulness Design Using Solo Travel DomainRunyuan (Jason) Chen, Mania Orand, Shin Young (Lucia) Choi, Leena Choi. 97 [doi]
- Inspiring AWE: Transforming Clinic Waiting Rooms into Informal Learning Environments with Active Waiting EducationZeina Atrash Leong, Michael S. Horn, Lisa Thaniel, Emily Meier. 98 [doi]
- Object Manipulation in Virtual Reality Under Increasing Levels of Translational GainGraham A. Wilson, Mark McGill, Matthew Jamieson, Julie R. Williamson, Stephen A. Brewster. 99 [doi]
- Watch Me Play: Does Social Facilitation Apply to Digital Games?Katharina Emmerich, Maic Masuch. 100 [doi]
- Do You Think What I Think: Perceptions of Delayed Instant Messages in Computer-Mediated Communication of Romantic RelationsPei-Yun Tu, Tina Chien-Wen Yuan, Hao-Chuan Wang. 101 [doi]
- From Research to Practice: Informing the Design of Autism Support Smart TechnologyMoushumi Sharmin, Md Monsur Hossain, Abir Saha, Maitraye Das, Margot Maxwell, Shameem Ahmed. 102 [doi]
- Explanations as Mechanisms for Supporting Algorithmic TransparencyEmilee J. Rader, Kelley Cotter, Janghee Cho. 103 [doi]
- On the Design of OLO Radio: Investigating Metadata as a Design MaterialWilliam Odom, Tijs Duel. 104 [doi]
- Engage Early, Correct More: How Journalists Participate in False Rumors Online during Crisis EventsKate Starbird, Dharma Dailey, Owla Mohamed, Gina Lee, Emma S. Spiro. 105 [doi]
- Measuring the "Why" of Interaction: Development and Validation of the User Motivation Inventory (UMI)Florian Brühlmann, Beat Vollenwyder, Klaus Opwis, Elisa D. Mekler. 106 [doi]
- GestureWiz: A Human-Powered Gesture Design Environment for User Interface PrototypesMaximilian Speicher, Michael Nebeling. 107 [doi]
- In Search of the Dream Team: Temporally Constrained Multi-Armed Bandits for Identifying Effective Team StructuresSharon Zhou, Melissa A. Valentine, Michael S. Bernstein. 108 [doi]
- Troubling Vulnerability: Designing with LGBT Young People's Ambivalence Towards Hate Crime ReportingCally Gatehouse, Matthew Wood, Jo Briggs, James Pickles, Shaun W. Lawson. 109 [doi]
- PHUI-kit: Interface Layout and Fabrication on Curved 3D Printed ObjectsMichael D. Jones, Zann Anderson, Casey Walker, Kevin D. Seppi. 110 [doi]
- Crowd-Guided Ensembles: How Can We Choreograph Crowd Workers for Video Segmentation?Alexandre Kaspar, Genevieve Patterson, Changil Kim, Yagiz Aksoy, Wojciech Matusik, Mohamed A. Elgharib. 111 [doi]
- Phone vs. Tangible in Museums: A Comparative StudyDaniela Petrelli, Sinead O'Brien. 112 [doi]
- Evaluating User Satisfaction with Typography Designs via Mining Touch Interaction Data in Mobile ReadingJunxiang Wang, Jianwei Yin, ShuiGuang Deng, Ying Li, Calton Pu, Yan Tang, Zhiling Luo. 113 [doi]
- Keeping a Low Profile?: Technology, Risk and Privacy among Undocumented ImmigrantsTamy Guberek, Allison McDonald, Sylvia Simioni, Abraham H. Mhaidli, Kentaro Toyama, Florian Schaub. 114 [doi]
- Comparing Computer-Based Drawing Methods for Blind People with Real-Time Tactile FeedbackJens Bornschein, Denise Bornschein, Gerhard Weber 0002. 115 [doi]
- Enabling People with Visual Impairments to Navigate Virtual Reality with a Haptic and Auditory Cane SimulationYuhang Zhao, Cynthia L. Bennett, Hrvoje Benko, Edward Cutrell, Christian Holz, Meredith Ringel Morris, Mike Sinclair. 116 [doi]
- Pulp Nonfiction: Low-Cost Touch Tracking for PaperYang Zhang, Chris Harrison. 117 [doi]
- Exploring New Metaphors for a Networked World through the File BiographySiân E. Lindley, Gavin Smyth, Robert Corish, Anastasia Loukianov, Michael Golembewski, Ewa A. Luger, Abigail Sellen. 118 [doi]
- Understanding Older Users' Acceptance of Wearable Interfaces for Sensor-based Fall Risk AssessmentAlan Yusheng Wu, Cosmin Munteanu. 119 [doi]
- How People Form Folk Theories of Social Media Feeds and What it Means for How We Study Self-PresentationMichael A. DeVito, Jeremy P. Birnholtz, Jeffrey T. Hancock, Megan French, Sunny Liu. 120 [doi]
- Analogy Mining for Specific Design NeedsKarni Gilon, Joel Chan, Felicia Y. Ng, Hila Liifshitz-Assaf, Aniket Kittur, Dafna Shahaf. 121 [doi]
- Measuring Employment Demand Using Internet Search DataStevie Chancellor, Scott Counts. 122 [doi]
- Data Illustrator: Augmenting Vector Design Tools with Lazy Data Binding for Expressive Visualization AuthoringZhicheng Liu, John Thompson, Alan Wilson, Mira Dontcheva, James Delorey, Sam Grigg, Bernard Kerr, John T. Stasko. 123 [doi]
- Safety vs. Surveillance: What Children Have to Say about Mobile Apps for Parental ControlArup Kumar Ghosh, Karla A. Badillo-Urquiola, Shion Guha, Joseph J. LaViola Jr., Pamela J. Wisniewski. 124 [doi]
- Co-performance: Conceptualizing the Role of Artificial Agency in the Design of Everyday LifeLenneke Kuijer, Elisa Giaccardi. 125 [doi]
- Social Influence and Reciprocity in Online Gift GivingRené F. Kizilcec, Eytan Bakshy, Dean Eckles, Moira Burke. 126 [doi]
- Time for Break: Understanding Information Workers' Sedentary Behavior Through a Break Prompting SystemYuhan Luo, Bongshin Lee, Donghee Yvette Wohn, Amanda L. Rebar, David E. Conroy, Eun Kyoung Choe. 127 [doi]
- Breaking the Tracking: Enabling Weight Perception using Perceivable Tracking OffsetsMichael Rietzler, Florian Geiselhart, Jan Gugenheimer, Enrico Rukzio. 128 [doi]
- Remixed Reality: Manipulating Space and Time in Augmented RealityDavid Lindlbauer, Andy D. Wilson. 129 [doi]
- Mapping Machine Learning Advances from HCI Research to Reveal Starting Places for Design InnovationQian Yang, Nikola Banovic, John Zimmerman. 130 [doi]
- Pentelligence: Combining Pen Tip Motion and Writing Sounds for Handwritten Digit RecognitionMaximilian Schrapel, Max-Ludwig Stadler, Michael Rohs. 131 [doi]
- Exploring Multimodal Watch-back Tactile Display using Wind and VibrationYoungbo Aram Shim, Jaeyeon Lee, Geehyuk Lee. 132 [doi]
- eKichabi: Information Access through Basic Mobile Phones in Rural TanzaniaGalen Weld, Trevor Perrier, Jenny Aker, Joshua E. Blumenstock, Brian Dillon, Adalbertus Kamanzi, Editha Kokushubira, Jennifer Webster, Richard J. Anderson. 133 [doi]
- Understanding Identity Presentation in Medical CrowdfundingJennifer G. Kim, Hwajung Hong, Karrie Karahalios. 134 [doi]
- Pocket Transfers: Interaction Techniques for Transferring Content from Situated Displays to Mobile DevicesVille Mäkelä, Mohamed Khamis, Lukas Mecke, Jobin James, Markku Turunen, Florian Alt. 135 [doi]
- Understanding the Family Perspective on the Storage, Sharing and Handling of Family Civic DataAlex Bowyer, Kyle Montague, Stuart Wheater, Ruth McGovern, Raghu Lingam, Madeline Balaam. 136 [doi]
- The Effects of Adding Search Functionality to Interactive Visualizations on the WebMi Feng, Cheng Deng, Evan M. Peck, Lane Harrison. 137 [doi]
- Towards Design Principles for Visual Analytics in Operations ContextsMatthew Conlen, Sara Stalla, Chelly Jin, Maggie Hendrie, Hillary Mushkin, Santiago V. Lombeyda, Scott Davidoff. 138 [doi]
- Displaying Invisible Objects: Why People Rarely Re-read E-booksJane Gruning. 139 [doi]
- A Visual Interaction Cue Framework from Video Game Environments for Augmented RealityKody R. Dillman, Terrance Tin Hoi Mok, Anthony Tang 0001, Lora Oehlberg, Alex Mitchell. 140 [doi]
- HARK No More: On the Preregistration of CHI ExperimentsAndy Cockburn, Carl Gutwin, Alan Dix. 141 [doi]
- Designing Coherent Gesture Sets for Multi-scale Navigation on TabletopsVít Rusnák, Caroline Appert, Olivier Chapuis, Emmanuel Pietriga. 142 [doi]
- HindSight: Enhancing Spatial Awareness by Sonifying Detected Objects in Real-Time 360-Degree VideoEldon Schoop, James Smith, Bjoern Hartmann. 143 [doi]
- Uncertainty Displays Using Quantile Dotplots or CDFs Improve Transit Decision-MakingMichael Fernandes, Logan Walls, Sean Munson, Jessica Hullman, Matthew Kay. 144 [doi]
- What to Put on the User: Sensing Technologies for Studies and Physiology Aware SystemsKatrin Hänsel, Romina Poguntke, Hamed Haddadi, Akram Alomainy, Albrecht Schmidt. 145 [doi]
- Lost in Migration: Information Management and Community Building in an Online Health CommunityDrashko Nakikj, Lena Mamykina. 146 [doi]
- On Visual Granularity: Collocated Sales Meeting Interactions in the Machine IndustryMikko Illi, Maria Karyda, Andrés Lucero. 147 [doi]
- Distance and Attraction: Gravity Models for Geographic Content ProductionJacob Thebault-Spieker, Aaron Halfaker, Loren G. Terveen, Brent J. Hecht. 148 [doi]
- MatchSticks: Woodworking through Improvisational Digital FabricationRundong Tian, Sarah Sterman, Ethan Chiou, Jeremy Warner, Eric Paulos. 149 [doi]
- Visuo-Haptic Illusions for Improving the Perceived Performance of Shape DisplaysParastoo Abtahi, Sean Follmer. 150 [doi]
- A Schnittmuster for Crafting Context-Sensitive ToolkitsJanis Lena Meissner, Angelika Strohmayer, Peter C. Wright, Geraldine Fitzpatrick. 151 [doi]
- Repurposing Emoji for Personalised Communication: Why means "I love you"Sarah Wiseman, Sandy J. J. Gould. 152 [doi]
- More Stars or More Reviews?Will Qiu, Palo Parigi, Bruno D. Abrahao. 153 [doi]
- Self-Reflection and Personal Physicalization ConstructionAlice Thudt, Uta Hinrichs, Samuel Huron, Sheelagh Carpendale. 154 [doi]
- G2G: The Design and Evaluation of a Shared Calendar and Messaging System for Grandparents and GrandchildrenAzadeh Forghani, Carman Neustaedter, Manh C. Vu, Tejinder K. Judge, Alissa Nicole Antle. 155 [doi]
- Playing Close to Home: Interaction and Emerging Play in Outdoor Play InstallationsJon Back, Laia Turmo Vidal, Annika Waern, Susan Paget, Eva-Lotta Sallnäs Pysander. 156 [doi]
- CFar: A Tool to Increase Communication, Productivity, and Review Quality in Collaborative Code ReviewsAustin Z. Henley, KIotavanç Muçlu, Maria Christakis, Scott D. Fleming, Christian Bird. 157 [doi]
- Announcing Pregnancy Loss on Facebook: A Decision-Making Framework for Stigmatized Disclosures on Identified Social Network SitesNazanin Andalibi, Andrea Forte. 158 [doi]
- Conceptualizing Disagreement in Qualitative CodingHimanshu Zade, Margaret Drouhard, Bonnie Chinh, Lu Gan, Cecilia R. Aragon. 159 [doi]
- Intermodulation: Improvisation and Collaborative Art Practice for HCILaewoo (Leo) Kang, Steven J. Jackson, Phoebe Sengers. 160 [doi]
- OptiMo: Optimization-Guided Motion Editing for Keyframe Character AnimationYuki Koyama, Masataka Goto. 161 [doi]
- Medley: A Library of Embeddables to Explore Rich Material Properties for 3D Printed ObjectsXiang 'Anthony' Chen, Stelian Coros, Scott E. Hudson. 162 [doi]
- GeoCoin: Supporting Ideation and Collaborative Design with Smart ContractsBettina Nissen, Larissa Pschetz, Dave Murray-Rust, Hadi Mehrpouya, Shaune Oosthuizen, Chris Speed. 163 [doi]
- Evaluating Attack and Defense Strategies for Smartphone PIN Shoulder SurfingHassan Khan, Urs Hengartner, Daniel Vogel 0001. 164 [doi]
- VR-OOM: Virtual Reality On-rOad driving siMulationDavid Goedicke, Jamy Li, Vanessa Evers, Wendy Ju. 165 [doi]
- KickAR: Exploring Game Balancing Through Boosts and Handicaps in Augmented Reality Table FootballKatja Rogers, Mark Colley, David Lehr, Julian Frommel, Marcel Walch, Lennart E. Nacke, Michael Weber 0001. 166 [doi]
- Digital Joinery For Hybrid CarpentryShiran Magrisso, Moran Mizrahi, Amit Zoran. 167 [doi]
- What Makes an Automated Vehicle a Good Driver?Nina Kauffmann, Franz Winkler, Mark Vollrath. 168 [doi]
- Feel My Pain: Design and Evaluation of Painpad, a Tangible Device for Supporting Inpatient Self-Logging of PainBlaine A. Price, Ryan Kelly, Vikram Mehta, Ciaran McCormick, Hanad Ahmed, Oliver Pearce. 169 [doi]
- Challenges and Opportunities for Technology-Supported Activity Reporting in the WorkplaceDi Lu, Jennifer Marlow, Rafal Kocielnik, Daniel Avrahami. 170 [doi]
- Supporting Meaningful Personal Fitness: the Tracker Goal Evolution ModelJasmin Niess, Pawei W. Wozniak. 171 [doi]
- Everybody's Hacking: Participation and the Mainstreaming of HackathonsNick Taylor 0002, Loraine Clarke. 172 [doi]
- Pointing at a Distance with Everyday Smart DevicesShaishav Siddhpuria, Sylvain Malacria, Mathieu Nancel, Edward Lank. 173 [doi]
- The Story in the Notebook: Exploratory Data Science using a Literate Programming ToolMary Beth Kery, Marissa Radensky, Mahima Arya, Bonnie E. John, Brad A. Myers. 174 [doi]
- What Did I Really Vote For?Karola Marky, Oksana Kulyk, Karen Renaud, Melanie Volkamer. 176 [doi]
- Tangible Drops: A Visio-Tactile Display Using Actuated Liquid-Metal DropletsDeepak Ranjan Sahoo, Timothy Neate, Yutaka Tokuda, Jennifer Pearson 0001, Simon Robinson, Sriram Subramanian, Matt Jones 0001. 177 [doi]
- FingerT9: Leveraging Thumb-to-finger Interaction for Same-side-hand Text Entry on SmartwatchesPui Chung Wong, Kening Zhu, Hongbo Fu. 178 [doi]
- Time-Turner: Designing for Reflection and Remembrance of Moments in the HomeSamarth Singhal, Carman Neustaedter, William Odom, Lyn Bartram, Yasamin Heshmat. 179 [doi]
- Webcam Covering as Planned BehaviorDominique Machuletz, Stefan Laube, Rainer Böhme. 180 [doi]
- WrisText: One-handed Text Entry on Smartwatch using Wrist GesturesJun Gong, Zheer Xu, Qifan Guo, Teddy Seyed, Xiang 'Anthony' Chen, Xiaojun Bi, Xing-Dong Yang. 181 [doi]
- Off-Line Sensing: Memorizing Interactions in Passive 3D-Printed ObjectsMartin Schmitz, Martin Herbers, Niloofar Dezfuli, Sebastian Günther, Max Mühlhäuser. 182 [doi]
- Social Computing-Driven Activism in Youth Empowerment Organizations: Challenges and OpportunitiesFarnaz Irannejad Bisafar, Lina Itzel Martinez, Andrea G. Parker. 183 [doi]
- AdaM: Adapting Multi-User Interfaces for Collaborative Environments in Real-TimeSeonwook Park, Christoph Gebhardt, Roman Rädle, Anna Maria Feit, Hana Vrzakova, Niraj Ramesh Dayama, Hui-Shyong Yeo, Clemens Nylandsted Klokmose, Aaron Quigley, Antti Oulasvirta, Otmar Hilliges. 184 [doi]
- SymbiosisSketch: Combining 2D & 3D Sketching for Designing Detailed 3D Objects in SituRahul Arora, Rubaiat Habib Kazi, Tovi Grossman, George W. Fitzmaurice, Karan Singh. 185 [doi]
- Video Game Selection Procedures For Experimental ResearchApril Tyack, Peta Wyeth, Madison Klarkowski. 186 [doi]
- Animated Edge Textures in Node-Link Diagrams: a Design Space and Initial EvaluationHugo Romat, Caroline Appert, Benjamin Bach, Nathalie Henry Riche, Emmanuel Pietriga. 187 [doi]
- Silicone Devices: A Scalable DIY Approach for Fabricating Self-Contained Multi-Layered Soft Circuits using MicrofluidicsSteven Nagels, Raf Ramakers, Kris Luyten, Wim Deferme. 188 [doi]
- RFIBricks: Interactive Building Blocks Based on RFIDMeng-Ju Hsieh, Rong-Hao Liang, Da-Yuan Huang, Jheng-You Ke, Bing-Yu Chen. 189 [doi]
- Let Me Be Implicit: Using Motive Disposition Theory to Predict and Explain Behaviour in Digital GamesSusanne Poeller, Max Valentin Birk, Nicola Baumann, Regan L. Mandryk. 190 [doi]
- Single or Multiple Conversational Agents?: An Interactional Coherence ComparisonAna Paula Chaves, Marco Aurélio Gerosa. 191 [doi]
- Understanding the Use and Impact of the Zero-Rated Free Basics Platform in South AfricaJulianne Romanosky, Marshini Chetty. 192 [doi]
- Cooperating to Compete: the Mutuality of Cooperation and Competition in Boardgame PlayMelissa J. Rogerson, Martin R. Gibbs, Wally Smith. 193 [doi]
- A Matter of Control or Safety?: Examining Parental Use of Technical Monitoring Apps on Teens' Mobile DevicesArup Kumar Ghosh, Karla A. Badillo-Urquiola, Mary Beth Rosson, Heng Xu, John M. Carroll, Pamela J. Wisniewski. 194 [doi]
- CommunityCrit: Inviting the Public to Improve and Evaluate Urban Design Ideas through Micro-ActivitiesNarges Mahyar, Michael R. James, Michelle M. Ng, Reginald A. Wu, Steven P. Dow. 195 [doi]
- The Perils of Confounding Factors: How Fitts' Law Experiments can Lead to False ConclusionsJulien Gori, Olivier Rioul, Yves Guiard, Michel Beaudouin-Lafon. 196 [doi]
- Utilizing Narrative Grounding to Design Storytelling Gamesfor Creative Foreign Language ProductionEda Zhang, Gabriel Culbertson, Solace Shen, Malte F. Jung. 197 [doi]
- Accessible Maps for the Blind: Comparing 3D Printed Models with Tactile GraphicsLeona Holloway, Kim Marriott, Matthew Butler. 198 [doi]
- Reactile: Programming Swarm User Interfaces through Direct Physical ManipulationRyo Suzuki, Jun Kato, Mark D. Gross, Tom Yeh. 199 [doi]
- Increasing User Attention with a Comic-based PolicyMadiha Tabassum, Abdulmajeed Alqhatani, Marran Aldossari, Heather Richter Lipford. 200 [doi]
- Deployments of the table-non-table: A Reflection on the Relation Between Theory and Things in the Practice of Design ResearchSabrina Hauser, Ron Wakkary, William Odom, Peter-Paul Verbeek, Audrey Desjardins, Henry W. J. Lin, Matthew A. Dalton, Markus Lorenz Schilling, Gijs de Boer. 201 [doi]
- Investigating How Smartphone Movement is Affected by Body PostureRachel Eardley, Anne Roudaut, Steve Gill, Stephen J. Thompson. 202 [doi]
- "I can do everything but see!" - How People with Vision Impairments Negotiate their Abilities in Social ContextsAnja Thieme, Cynthia L. Bennett, Cecily Morrison, Edward Cutrell, Alex S. Taylor. 203 [doi]
- vrSocial: Toward Immersive Therapeutic VR Systems for Children with AutismLouanne E. Boyd, Saumya Gupta, Sagar B. Vikmani, Carlos M. Gutierrez, Junxiang Yang, Erik Linstead, Gillian R. Hayes. 204 [doi]
- DeepWriting: Making Digital Ink Editable via Deep Generative ModelingEmre Aksan, Fabrizio Pece, Otmar Hilliges. 205 [doi]
- Media of Things: Supporting the Production of Metadata Rich Media Through IoT SensingGerard Wilkinson, Tom Bartindale, Thomas Nappey, Michael Evans, Peter C. Wright, Patrick Olivier. 206 [doi]
- Enhancing Online Problems Through Instructor-Centered Tools for Randomized ExperimentsJoseph Jay Williams, Anna N. Rafferty, Dustin Tingley, Andrew M. Ang, Walter S. Lasecki, Juho Kim. 207 [doi]
- Exploring the Role of Conversational Cues in Guided Task Support with Virtual AssistantsAlexandra Vtyurina, Adam Fourney. 208 [doi]
- Simulator Sickness in Augmented Reality Training Using the Microsoft HoloLensAlla Vovk, Fridolin Wild, Will Guest, Timo Kuula. 209 [doi]
- Experiencing the Body as PlayFlorian 'Floyd' Mueller, Richard Byrne, Josh Andres, Rakesh Patibanda. 210 [doi]
- Upstanding by Design: Bystander Intervention in CyberbullyingDominic DiFranzo, Samuel Hardman Taylor, Franccesca Kazerooni, Olivia D. Wherry, Natalya N. Bazarova. 211 [doi]
- Examining the Demand for Spam: Who Clicks?Elissa M. Redmiles, Neha Chachra, Brian Waismeyer. 212 [doi]
- ColorMod: Recoloring 3D Printed Objects using Photochromic InksParinya Punpongsanon, Xin Wen, David S. Kim, Stefanie Mueller. 213 [doi]
- Multidimensional Risk Communication: Public Discourse on Risks during an Emerging EpidemicXinning Gui, Yubo Kou, Kathleen H. Pine, Elisa Ladaw, Harold Kim, Eli Suzuki-Gill, Yunan Chen. 214 [doi]
- A Face Recognition Application for People with Visual Impairments: Understanding Use Beyond the LabYuhang Zhao, Shaomei Wu, Lindsay Reynolds, Shiri Azenkot. 215 [doi]
- Evaluation Beyond Usability: Validating Sustainable HCI ResearchChristian Remy 0001, Oliver Bates, Alan Dix, Vanessa Thomas, Mike Hazas, Adrian Friday, Elaine M. Huang. 216 [doi]
- Beyond Translation: Design and Evaluation of an Emotional and Contextual Knowledge Interface for Foreign Language Social Media PostsHajin Lim, Dan Cosley, Susan R. Fussell. 217 [doi]
- Projective Windows: Bringing Windows in Space to the FingertipJoon Hyub Lee, Sang-Gyun An, Yongkwan Kim, Seok-Hyung Bae. 218 [doi]
- Scenariot: Spatially Mapping Smart Things Within Augmented Reality ScenesKe Huo, Yuanzhi Cao, Sang Ho Yoon, Zhuangying Xu, Guiming Chen, Karthik Ramani. 219 [doi]
- AlterWear: Battery-Free Wearable Displays for Opportunistic InteractionsChristine Dierk, Molly Jane Pearce Nicholas, Eric Paulos. 220 [doi]
- The Role of Gamification in Participatory Environmental Sensing: A Study In the WildMaria V. Palacin-Silva, Antti Knutas, Maria Angela Ferrario, Jari Porras, Jouni Ikonen, Chandara Chea. 221 [doi]
- How Information Sharing about Care Recipients by Family Caregivers Impacts Family CommunicationNaomi Yamashita, Hideaki Kuzuoka, Takashi Kudo, Keiji Hirata, Eiji Aramaki, Kazuki Hattori. 222 [doi]
- DataInk: Direct and Creative Data-Oriented DrawingHaijun Xia, Nathalie Henry Riche, Fanny Chevalier, Bruno Rodrigues de Araújo, Daniel Wigdor. 223 [doi]
- Remediating a Design Tool: Implications of Digitizing Sticky NotesMads Møller Jensen, Roman Rädle, Clemens Nylandsted Klokmose, Susanne Bødker. 224 [doi]
- Slacktivists or Activists?: Identity Work in the Virtual Disability MarchHanlin Li, Disha Bora, Sagar Salvi, Erin Brady. 225 [doi]
- Applying Computational Analysis to Textual Data from the Wild: A Feminist PerspectiveShauna Julia Concannon, Madeline Balaam, Emma Simpson, Rob Comber. 226 [doi]
- Design Opportunities for AAC and Children with Severe Speech and Physical ImpairmentsSeray B. Ibrahim, Asimina Vasalou, Michael Clarke. 227 [doi]
- Facebook in Venezuela: Understanding Solidarity Economies in Low-Trust EnvironmentsHayley I. Evans, Marisol Wong-Villacres, Daniel Castro, Eric Gilbert, Rosa I. Arriaga, Michaelanne Dye, Amy Bruckman. 228 [doi]
- Digital Payment and Its Discontents: Street Shops and the Indian Government's Push for Cashless TransactionsJoyojeet Pal, Priyank Chandra, Vaishnav Kameswaran, Aakanksha Parameshwar, Sneha Joshi, Aditya Johri. 229 [doi]
- Moving Target Selection: A Cue Integration ModelByungjoo Lee, Sunjun Kim, Antti Oulasvirta, Jong-In Lee, Eunji Park. 230 [doi]
- Inferring Loop Invariants through GamificationDimitar Bounov, Anthony DeRossi, Massimiliano Menarini, William G. Griswold, Sorin Lerner. 231 [doi]
- CrowdLayout: Crowdsourced Design and Evaluation of Biological Network VisualizationsDivit P. Singh, Lee Lisle, T. M. Murali, Kurt Luther. 232 [doi]
- Imaginary Design Workbooks: Constructive Criticism and Practical ProvocationMark Blythe, Enrique Encinas, Jofish Kaye, Miriam Lueck Avery, Rob McCabe, Kristina Andersen. 233 [doi]
- Drunk User Interfaces: Determining Blood Alcohol Level through Everyday Smartphone TasksAlex Mariakakis, Sayna Parsi, Shwetak N. Patel, Jacob O. Wobbrock. 234 [doi]
- "That Really Pushes My Buttons": Designing Bullying and Harassment Training for the WorkplaceRosanna Bellini, Patrick Olivier, Rob Comber. 235 [doi]
- Taking into Account Sensory Knowledge: The Case of Geo-techologies for Children with Visual ImpairmentsEmeline Brulé, Gilles Bailly. 236 [doi]
- Understanding the Uncertainty in 1D Unidirectional Moving Target SelectionJin Huang, Feng Tian 0001, Xiangmin Fan, Xiaolong (Luke) Zhang, Shumin Zhai. 237 [doi]
- Agile 3D Sketching with Air ScaffoldingYongkwan Kim, Sang-Gyun An, Joon Hyub Lee, Seok-Hyung Bae. 238 [doi]
- KeyTime: Super-Accurate Prediction of Stroke Gesture Production TimesLuis A. Leiva, Daniel Martín-Albo, Réjean Plamondon, Radu-Daniel Vatavu. 239 [doi]
- Entrepreneurship and the Socio-Technical Chasm in a Lean EconomyTawanna R. Dillahunt, Vaishnav Kameswaran, Desiree McLain, Minnie Lester, Delores Orr, Kentaro Toyama. 240 [doi]
- VirtualSpace - Overloading Physical Space with Multiple Virtual Reality UsersSebastian Marwecki, Maximilian Brehm, Lukas Wagner, Lung-Pan Cheng, Florian 'Floyd' Mueller, Patrick Baudisch. 241 [doi]
- Effects of Socially Stigmatized Crowdfunding Campaigns in Shaping OpinionsSanorita Dey, Karrie Karahalios, Wai-Tat Fu. 242 [doi]
- A Design Framework for Awareness Cues in Distributed Multiplayer GamesJason Wuertz, Sultan A. Alharthi, William A. Hamilton, Scott Bateman, Carl Gutwin, Anthony Tang 0001, Zachary O. Toups, Jessica Hammer. 243 [doi]
- Empowerment in HCI - A Survey and FrameworkHanna Schneider, Malin Eiband, Daniel Ullrich, Andreas Butz. 244 [doi]
- Multiray: Multi-Finger Raycasting for Large DisplaysFabrice Matulic, Daniel Vogel 0001. 245 [doi]
- Feel the Movement: Real Motion Influences Responses to Take-over Requests in Highly Automated VehiclesShadan Sadeghian Borojeni, Susanne C. J. Boll, Wilko Heuten, Heinrich H. Bülthoff, Lewis L. Chuang. 246 [doi]
- HomeFinder Revisited: Finding Ideal Homes with Reachability-Centric Multi-Criteria Decision MakingDi Weng, Heming Zhu, Jie Bao 0003, Yu Zheng, Yingcai Wu. 247 [doi]
- SpaceTokens: Interactive Map Widgets for Location-centric InteractionsDaniel Miau, Steven Feiner. 248 [doi]
- M3 Gesture Menu: Design and Experimental Analyses of Marking Menus for Touchscreen Mobile InteractionJingjie Zheng, Xiaojun Bi, Kun Li, Yang Li, Shumin Zhai. 249 [doi]
- Queer Visibility: Supporting LGBT+ Selective Visibility on Social MediaMatthew Carrasco, Andruid Kerne. 250 [doi]
- Bento Browser: Complex Mobile Search Without TabsNathan Hahn, Joseph Chee Chang, Aniket Kittur. 251 [doi]
- Chibitronics in the Wild: Engaging New Communities in Creating Technology with Paper ElectronicsJie Qi, Leah Buechley, Andrew "bunnie" Huang, Patricia Ng, Sean Cross, Joseph A. Paradiso. 252 [doi]
- A Trip to the Moon: Personalized Animated Movies for Self-reflectionFengjiao Peng, Veronica Crista LaBelle, Emily Christen Yue, Rosalind W. Picard. 253 [doi]
- Coco's Videos: An Empirical Investigation of Video-Player Design Features and Children's Media UseAlexis Hiniker, Sharon S. Heung, Sungsoo (Ray) Hong, Julie A. Kientz. 254 [doi]
- ResearchIME: A Mobile Keyboard Application for Studying Free Typing Behaviour in the WildDaniel Buschek, Benjamin Bisinger, Florian Alt. 255 [doi]
- Wearables for Learning: Examining the Smartwatch as a Tool for Situated Science ReflectionBrittany Garcia, Sharon Lynn Chu, Beth Nam, Colin Banigan. 256 [doi]
- Investigating How Online Help and Learning Resources Support Children's Use of 3D Design SoftwareNathaniel Hudson, Benjamin J. Lafreniere, Parmit K. Chilana, Tovi Grossman. 257 [doi]
- Tactile Information Transmission by 2D Stationary Phantom SensationsGunhyuk Park, Seungmoon Choi. 258 [doi]
- Understanding Artefact and Process Challenges for Designing Low-Res Lighting DisplaysMarius Hoggenmüller, Martin Tomitsch, Alexander Wiethoff. 259 [doi]
- Thermorph: Democratizing 4D Printing of Self-Folding Materials and InterfacesByoungkwon An, Ye Tao, Jianzhe Gu, Tingyu Cheng, Xiang 'Anthony' Chen, Xiaoxiao Zhang, Wei Zhao, Youngwook Do, Shigeo Takahashi, Hsiang-Yun Wu, Teng Zhang, Lining Yao. 260 [doi]
- Looks Can Be Deceiving: Using Gaze Visualisation to Predict and Mislead Opponents in Strategic GameplayJoshua Newn, Fraser Allison, Eduardo Velloso, Frank Vetere. 261 [doi]
- Security During Application Development: an Application Security Expert PerspectiveTyler W. Thomas, Madiha Tabassum, Bill Chu, Heather Lipford. 262 [doi]
- Insert Needle Here! A Custom Display for Optimized Biopsy Needle PlacementAnke V. Reinschluessel, Marc Herrlich, Tanja Döring, Mark G. Vangel, Clare M. Tempany, Rainer Malaka, Junichi Tokuda. 263 [doi]
- Automatic Diagnosis of Students' Misconceptions in K-8 MathematicsMolly Q. Feldman, Ji Yong Cho, Monica Ong, Sumit Gulwani, Zoran Popovic, Erik Andersen. 264 [doi]
- Defining and Predicting the Localness of Volunteered Geographic Information using Ground Truth DataAnkit Kariryaa, Isaac L. Johnson, Johannes Schöning, Brent J. Hecht. 265 [doi]
- Bots & (Main)Frames: Exploring the Impact of Tangible Blocks and Collaborative Play in an Educational Programming GameEdward F. Melcer, Katherine Isbister. 266 [doi]
- StammerApp: Designing a Mobile Application to Support Self-Reflection and Goal Setting for People Who StammerRoisin McNaney, Christopher Bull, Lynne Mackie, Floriane Dahman, Helen Stringer, Dan Richardson, Daniel Welsh. 267 [doi]
- Contextualizing Privacy Decisions for Better Prediction (and Protection)Primal Wijesekera, Joel Reardon, Irwin Reyes, Lynn Tsai, Jung-Wei Chen, Nathan Good, David A. Wagner 0001, Konstantin Beznosov, Serge Egelman. 268 [doi]
- OptiSpace: Automated Placement of Interactive 3D Projection Mapping ContentAndreas Fender, Philipp Herholz, Marc Alexa, Jörg Müller 0001. 269 [doi]
- Technology and the Givens of Existence: Toward an Existential Inquiry Framework in HCI ResearchVictor Kaptelinin. 270 [doi]
- Smart Kitchens for People with Cognitive Impairments: A Qualitative Study of Design RequirementsThomas Kosch, Pawel W. Wozniak, Erin Brady, Albrecht Schmidt 0001. 271 [doi]
- Graphical Perception of Continuous Quantitative Maps: the Effects of Spatial Frequency and Colormap DesignKhairi Reda, Pratik Nalawade, Kate Ansah-Koi. 272 [doi]
- Wall++: Room-Scale Interactive and Context-Aware SensingYang Zhang, Chouchang (Jack) Yang, Scott E. Hudson, Chris Harrison, Alanson P. Sample. 273 [doi]
- Design Vocabulary for Human-IoT Systems CommunicationYaliang Chuang, Lin-Lin Chen, Yoga Liu. 274 [doi]
- Accountability Work: Examining the Values, Technologies and Work Practices that Facilitate Transparency in CharitiesMatthew Marshall, John Vines, Peter C. Wright, David S. Kirk, Toby Lowe, Rob Wilson. 275 [doi]
- Crowdsourcing Treatments for Low Back PainSimo Johannes Hosio, Jaro Karppinen, Esa-Pekka Takala, Jani Takatalo, Jorge Gonçalves, Niels van Berkel, Shin'ichi Konomi, Vassilis Kostakos. 276 [doi]
- Emotional Dialogue Generation using Image-Grounded Language ModelsBernd Huber, Daniel McDuff, Chris Brockett, Michel Galley, Bill Dolan. 277 [doi]
- Science Everywhere: Designing Public, Tangible Displays to Connect Youth Learning Across SettingsJune Ahn, Tamara L. Clegg, Jason C. Yip, Elizabeth Bonsignore, Daniel Pauw, Lautaro Cabrera, Kenna Hernly, Caroline Pitt, Kelly Mills, Arturo Salazar, Diana Griffing, Jeff Rick, Rachael Marr. 278 [doi]
- Collaborative Reflection: A Practice for Enriching Research Partnerships Spanning Culture, Discipline, and TimeDaisy Yoo, Odeth Kantengwa, Nick Logler, Reverien Interayamahanga, Joseph Nkurunziza, Batya Friedman. 279 [doi]
- Understanding Face and Eye Visibility in Front-Facing Cameras of Smartphones used in the WildMohamed Khamis, Anita Baier, Niels Henze, Florian Alt, Andreas Bulling. 280 [doi]
- Perspective on and Re-orientation of Physical Proxies in Object-Focused Remote CollaborationMartin Feick, Terrance Tin Hoi Mok, Anthony Tang 0001, Lora Oehlberg, Ehud Sharlin. 281 [doi]
- vis-à-vis Task Difficulty with Pupil OscillationAndrew T. Duchowski, Krzysztof Krejtz, Izabela Krejtz, Cezary Biele, Anna Niedzielska, Peter Kiefer, Martin Raubal, Ioannis Giannopoulos. 282 [doi]
- Voicesetting: Voice Authoring UIs for Improved Expressivity in Augmentative CommunicationAlexander J. Fiannaca, Ann Paradiso, Jon Campbell, Meredith Ringel Morris. 283 [doi]
- Digital Outdoor Play: Benefits and Risks from an Interaction Design PerspectiveTom Hitron, Idan David, Netta Ofer, Andrey Grishko, Iddo Yehoshua Wald, Hadas Erel, Oren Zuckerman. 284 [doi]
- Leveraging Community-Generated Videos and Command Logs to Classify and Recommend Software WorkflowsXu Wang, Benjamin J. Lafreniere, Tovi Grossman. 285 [doi]
- Towards Algorithmic Experience: Initial Efforts for Social Media ContextsOscar Alvarado, Annika Waern. 286 [doi]
- Which one is me?: Identifying Oneself on Public DisplaysMohamed Khamis, Christian Becker, Andreas Bulling, Florian Alt. 287 [doi]
- Analysis and Modeling of Grid Performance on Touchscreen Mobile DevicesKen Pfeuffer, Yang Li. 288 [doi]
- Communication Behavior in Embodied Virtual RealityHarrison Jesse Smith, Michael Neff. 289 [doi]
- In the Eye of the Student: An Intangible Cultural Heritage Experience, with a Human-Computer Interaction TwistDanilo Giglitto, Shaimaa Lazem, Anne Preston. 290 [doi]
- shapeShift: 2D Spatial Manipulation and Self-Actuation of Tabletop Shape Displays for Tangible and Haptic InteractionAlexa F. Siu, Eric J. Gonzalez, Shenli Yuan, Jason B. Ginsberg, Sean Follmer. 291 [doi]
- Where is Community Among Online Learners?: Identity, Efficacy and Personal TiesNa Sun, Mary Beth Rosson, John M. Carroll. 292 [doi]
- SpeechBubbles: Enhancing Captioning Experiences for Deaf and Hard-of-Hearing People in Group ConversationsYi-Hao Peng, Ming-Wei Hsi, Paul Taele, Ting-Yu Lin, Po-En Lai, Leon Hsu, Tzu-chuan Chen, Te-Yen Wu, Yu-An Chen, Hsien-Hui Tang, Mike Y. Chen. 293 [doi]
- Juxtapeer: Comparative Peer Review Yields Higher Quality Feedback and Promotes Deeper ReflectionJulia Cambre, Scott R. Klemmer, Chinmay Kulkarni. 294 [doi]
- Evorus: A Crowd-powered Conversational Assistant Built to Automate Itself Over TimeTing-Hao Kenneth Huang, Joseph Chee Chang, Jeffrey P. Bigham. 295 [doi]
- "Play PRBLMS": Identifying and Correcting Less Accessible Content in Voice InterfacesAaron Springer, Henriette Cramer. 296 [doi]
- Exploring the Value of Parent Tracked Baby Data in Interactions with Healthcare Professionals: A Data-Enabled Design ExplorationJanne van Kollenburg, Sander Bogers, Heleen Rutjes, Eva Deckers, Joep W. Frens, Caroline Hummels. 297 [doi]
- Tangible Awareness: How Tangibles on Tabletops Influence Awareness of Each Other's ActionsChristian Cherek, Anke Brocker, Simon Voelker, Jan O. Borchers. 298 [doi]
- Grand Challenges in Shape-Changing Interface ResearchJason Alexander, Anne Roudaut, Jürgen Steimle, Kasper Hornbæk, Miguel Bruns Alonso, Sean Follmer, Timothy Merritt. 299 [doi]
- Investigating the Role of an Overview Device in Multi-Device CollaborationFrederik Brudy, Joshua Kevin Budiman, Steven Houben, Nicolai Marquardt. 300 [doi]
- Greater than the Sum of its PARTs: Expressing and Reusing Design Intent in 3D ModelsMegan Hofmann, Gabriella Hann, Scott E. Hudson, Jennifer Mankoff. 301 [doi]
- Calling for a Revolution: An Analysis of IoT ManifestosEster Fritsch, Irina Shklovski, Rachel Douglas-Jones. 302 [doi]
- Share and Share Alike?: Social Information and Interaction Style in Coordination of Shared UseKarin Niemantsverdriet, Thomas van de Werff, Harm van Essen, Berry Eggen. 303 [doi]
- What's the Difference?: Evaluating Variations of Multi-Series Bar Charts for Visual Comparison TasksArjun Srinivasan, Matthew Brehmer, Bongshin Lee, Steven M. Drucker. 304 [doi]
- Eliciting Users' Demand for Interface FeaturesOded Nov, Han Su. 305 [doi]
- The Space of Possibilities: Political Economies of Technology Innovation in Sub-Saharan AfricaChristopher Csikszentmihalyi, Jude Mukundane, Gemma F. Rodrigues, Daniel Mwesigwa, Michelle Kasprzak. 306 [doi]
- "Genderfluid" or "Attack Helicopter": Responsible HCI Research Practice with Non-binary Gender Variation in Online CommunitiesSamantha Jaroszewski, Danielle M. Lottridge, Oliver L. Haimson, Katie Quehl. 307 [doi]
- "Debrief O'Clock": Planning, Recording, and Making Sense of a Day in the Field in Design ResearchJennyfer Lawrence Taylor, Alessandro Soro, Paul Roe, Anita Lee Hong, Margot Brereton. 308 [doi]
- Family Health Promotion in Low-SES Neighborhoods: A Two-Month Study of Wearable Activity TrackingHerman Saksono, Carmen Castaneda-Sceppa, Jessica A. Hoffman, Magy Seif El-Nasr, Vivien Morris, Andrea G. Parker. 309 [doi]
- Crowdsourcing vs Laboratory-Style Social Acceptability Studies?: Examining the Social Acceptability of Spatial User Interactions for Head-Worn DisplaysFouad Shoie Alallah, Ali Neshati, Nima Sheibani, Yumiko Sakamoto, Andrea Bunt, Pourang Irani, Khalad Hasan. 310 [doi]
- Empirical Support for a Causal Relationship Between Gamification and Learning OutcomesPaul Denny, Fiona McDonald, Ruth Empson, Philip Kelly, Andrew Petersen. 311 [doi]
- Trust Work for Citizen ParticipationEric Corbett, Christopher A. Le Dantec. 312 [doi]
- Methods for Intentional Encoding of High Capacity Human-Designable Visual MarkersJoshua D. A. Jung, Daniel Vogel. 313 [doi]
- Investigating the Impact of Annotation Interfaces on Player Performance in Distributed Multiplayer GamesSultan A. Alharthi, Ruth C. Torres, Ahmed S. Khalaf, Zachary O. Toups, Igor Dolgov, Lennart E. Nacke. 314 [doi]
- Let's Talk About Race: Identity, Chatbots, and AIAri Schlesinger, Kenton P. O'Hara, Alex S. Taylor. 315 [doi]
- Extracting Regular FOV Shots from 360 Event FootageAnh Truong, Sara Chen, Ersin Yumer, David Salesin, Wilmot Li. 316 [doi]
- "Is More Better?": Impact of Multiple Photos on Perception of Persona ProfilesJoni Salminen, Lene Nielsen, Soon-Gyo Jung, Jisun An, Haewoon Kwak, Bernard J. Jansen. 317 [doi]
- Speak Up: A Multi-Year Deployment of Games to Motivate Speech Therapy in IndiaAmal Nanavati, M. Bernardine Dias, Aaron Steinfeld. 318 [doi]
- Understanding the Effect of In-Video Prompting on Learners and InstructorsHyungyu Shin, Eun-Young Ko, Joseph Jay Williams, Juho Kim. 319 [doi]
- Force Jacket: Pneumatically-Actuated Jacket for Embodied Haptic ExperiencesAlexandra Delazio, Ken Nakagaki, Roberta L. Klatzky, Scott E. Hudson, Jill Fain Lehman, Alanson P. Sample. 320 [doi]
- Toward Health Information Technology that Supports Overweight/Obese Women in Addressing Emotion- and Stress-Related EatingAndrea M. Barbarin, Laura R. Saslow, Mark S. Ackerman, Tiffany C. Veinot. 321 [doi]
- Parody in Place: Exposing Socio-spatial Exclusions in Data-Driven Maps with Design ParodySarah E. Fox, Meredith Lampe, Daniela K. Rosner. 322 [doi]
- From Scanning Brains to Reading Minds: Talking to Engineers about Brain-Computer InterfaceNick Merrill, John Chuang. 323 [doi]
- Crowdsourcing Exercise Plans Aligned with Expert Guidelines and Everyday ConstraintsElena Agapie, Bonnie Chinh, Laura R. Pina, Diana Oviedo, Molly C. Welsh, Gary Hsieh, Sean Munson. 324 [doi]
- Bottom-Up Imaginaries: The Cultural-Technical Practice of Inventing Regional Advantage through IT R&DGuo Freeman, Shaowen Bardzell, Jeffrey Bardzell. 325 [doi]
- Balancing Privacy and Information Disclosure in Interactive Record Linkage with Visual MaskingEric D. Ragan, Hye-Chung Kum, Gurudev Ilangovan, Han Wang. 326 [doi]
- Streets for People: Engaging Children in Placemaking Through a Socio-technical ProcessSean Peacock, Robert Anderson, Clara Crivellaro. 327 [doi]
- Vanishing Importance: Studying Immersive Effects of Game Audio Perception on Player Experiences in Virtual RealityKatja Rogers, Giovanni Ribeiro, Rina R. Wehbe, Michael Weber 0001, Lennart E. Nacke. 328 [doi]
- Flexible Learning with Semantic Visual Exploration and Sequence-Based Recommendation of MOOC VideosJian Zhao, Chidansh Amitkumar Bhatt, Matthew Cooper, David A. Shamma. 329 [doi]
- "Trust Us": Mobile Phone Use Patterns Can Predict Individual Trust PropensityGhassan F. Bati, Vivek K. Singh. 330 [doi]
- "Suddenly, we got to become therapists for each other": Designing Peer Support Chats for Mental HealthKathleen O'Leary, Stephen M. Schueller, Jacob O. Wobbrock, Wanda Pratt. 331 [doi]
- Accountability in the Blue-Collar Data-Driven WorkplaceKristian Helbo Kristiansen, Mathias A. Valeur-Meller, Lynn Dombrowski, Naja L. . Holten Moller. 332 [doi]
- Food Democracy in the Making: Designing with Local Food NetworksSebastian Prost, Clara Crivellaro, Andy Haddon, Rob Comber. 333 [doi]
- Better Understanding of Foot Gestures: An Elicitation StudyYasmin Felberbaum, Joel Lanir. 334 [doi]
- InfoNice: Easy Creation of Information GraphicsYun Wang, Haidong Zhang, He Huang, Xi Chen, Qiufeng Yin, Zhitao Hou, Dongmei Zhang, Qiong Luo 0001, Huamin Qu. 335 [doi]
- Metamaterial TexturesAlexandra Ion, Robert Kovacs, Oliver S. Schneider, Pedro Lopes 0001, Patrick Baudisch. 336 [doi]
- A Case for Design Localization: Diversity of Website Aesthetics in 44 CountriesManuel Nordhoff, Tal August, Nigini Abilio Oliveira, Katharina Reinecke. 337 [doi]
- As We May Study: Towards the Web as a Personalized Language TextbookMircea Filip Lungu, Luc van den Brand, Dan Chirtoaca, Martin Avagyan. 338 [doi]
- KnobSlider: Design of a Shape-Changing UI for Parameter ControlHyunyoung Kim, Céline Coutrix, Anne Roudaut. 339 [doi]
- BreathVR: Leveraging Breathing as a Directly Controlled Interface for Virtual Reality GamesMisha Sra, Xuhai Xu, Pattie Maes. 340 [doi]
- Choosing to Help Monsters: A Mixed-Method Examination of Meaningful Choices in Narrative-Rich Games and Interactive NarrativesGlena Helan Iten, Sharon T. Steinemann, Klaus Opwis. 341 [doi]
- Support for Social and Cultural Capital Development in Real-time Ridesharing ServicesVaishnav Kameswaran, Lindsey Cameron, Tawanna R. Dillahunt. 342 [doi]
- Are You Dreaming?: A Phenomenological Study on Understanding Lucid Dreams as a Tool for Introspection in Virtual RealityAlexandra Kitson, Thecla Schiphorst, Bernhard E. Riecke. 343 [doi]
- A Large-Scale Study of iPhone App Launch BehaviourAlistair Morrison, Xiaoyu Xiong, Matthew Higgs, Marek Bell, Matthew Chalmers. 344 [doi]
- Physical Keyboards in Virtual Reality: Analysis of Typing Performance and Effects of Avatar HandsPascal Knierim, Valentin Schwind, Anna Maria Feit, Florian Nieuwenhuizen, Niels Henze. 345 [doi]
- "Bursting the Assistance Bubble": Designing Inclusive Technology with Children with Mixed Visual AbilitiesOussama Metatla, Clare Cullen. 346 [doi]
- Review of Intrinsic Motivation in Simulation-based Game TestingShaghayegh Roohi, Jari Takatalo, Christian Guckelsberger, Perttu Hämäläinen. 347 [doi]
- Semi-Automated Coding for Qualitative Research: A User-Centered Inquiry and Initial PrototypesMegh Marathe, Kentaro Toyama. 348 [doi]
- An Eye For Design: Gaze Visualizations for Remote Collaborative WorkSarah D'Angelo, Darren Gergle. 349 [doi]
- Assisting Students with Intellectual and Developmental Disabilities in Inclusive Education with SmartwatchesHui Zheng, Vivian Genaro Motti. 350 [doi]
- Making as Expression: Informing Design with People with Complex Communication Needs through Art TherapyAmanda Lazar, Jessica L. Feuston, Caroline Edasis, Anne Marie Piper. 351 [doi]
- The Unexpected Entry and Exodus of Women in Computing and HCI in IndiaDivy Thakkar, Nithya Sambasivan, Purva Kulkarni, Pratap Kalenahalli Sudarshan, Kentaro Toyama. 352 [doi]
- ProtoAR: Rapid Physical-Digital Prototyping of Mobile Augmented Reality ApplicationsMichael Nebeling, Janet Nebeling, Ao Yu, Rob Rumble. 353 [doi]
- SurfaceConstellations: A Modular Hardware Platform for Ad-Hoc Reconfigurable Cross-Device WorkspacesNicolai Marquardt, Frederik Brudy, Can Liu, Ben Bengler, Christian Holz. 354 [doi]
- Revisiting "The Rise and Decline" in a Population of Peer Production ProjectsNathan TeBlunthuis, Aaron Shaw, Benjamin Mako Hill. 355 [doi]
- Designing Pronunciation Learning Tools: The Case for Interactivity against Over-EngineeringSean Robertson, Cosmin Munteanu, Gerald Penn. 356 [doi]
- From Her Story, to Our Story: Digital Storytelling as Public Engagement around Abortion Rights Advocacy in IrelandLydia Michie, Madeline Balaam, John C. McCarthy, Timur Osadchiy, Kellie Morrissey. 357 [doi]
- Capturing, Representing, and Interacting with LaughterKimiko Ryokai, Elena Durán-López, Noura Howell, Jon Gillick, David Bamman. 358 [doi]
- Geocaching with a Beam: Shared Outdoor Activities through a Telepresence Robot with 360 Degree ViewingYasamin Heshmat, Brennan Jones, Xiaoxuan Xiong, Carman Neustaedter, Anthony Tang 0001, Bernhard E. Riecke, Lillian Yang. 359 [doi]
- PalmTouch: Using the Palm as an Additional Input Modality on Commodity SmartphonesHuy Viet Le, Thomas Kosch, Patrick Bader, Sven Mayer, Niels Henze. 360 [doi]
- How "Wide Walls" Can Increase Engagement: Evidence From a Natural Experiment in ScratchSayamindu Dasgupta, Benjamin Mako Hill. 361 [doi]
- in vivoRúben Gouveia, Evangelos Karapanos, Marc Hassenzahl. 362 [doi]
- Understanding Users' Capability to Transfer Information between Mixed and Virtual Reality: Position Estimation across Modalities and PerspectivesJoan Sol Roo, Jean Basset, Pierre-Antoine Cinquin, Martin Hachet. 363 [doi]
- Seemo: A Computational Approach to See EmotionsZhe Liu, Anbang Xu, Yufan Guo, Jalal U. Mahmud, Haibin Liu, Rama Akkiraju. 364 [doi]
- Knowing You, Seeing Me: Investigating User Preferences in Drone-Human AcknowledgementWalther Jensen, Simon Hansen, Hendrik Knoche. 365 [doi]
- Evaluating CoBlox: A Comparative Study of Robotics Programming Environments for Adult NovicesDavid Weintrop, Afsoon Afzal, Jean Salac, Patrick Francis, Boyang Li, David C. Shepherd, Diana Franklin. 366 [doi]
- Rolling-Menu: Rapid Command Selection in Toolbars Using Roll Gestures with a Multi-DoF MouseEmmanuel Dubois 0001, Marcos Serrano, Mathieu Raynal. 367 [doi]
- Effects of Enhanced Gaze Presentation on Gaze Leading in Remote Collaborative Physical TasksMai Otsuki, Keita Maruyama, Hideaki Kuzuoka, Yusuke Suzuki. 368 [doi]
- Dream Lens: Exploration and Visualization of Large-Scale Generative Design DatasetsJustin Matejka, Michael Glueck, Erin Bradner, Ali Hashemi, Tovi Grossman, George W. Fitzmaurice. 369 [doi]
- Seeing What Is and What Can Be: On Sustainability, Respect for Work, and Design for RespectEli Blevis. 370 [doi]
- Everything We Do, Everything We Press: Data-Driven Remote Performance Management in a Mobile WorkplaceLyndsey L. Bakewell, Konstantina Vasileiou, Kiel S. Long, Mark Atkinson, Helen Rice, Manuela Barreto, Julie Barnett, Michael Wilson, Shaun W. Lawson, John Vines. 371 [doi]
- Social Affordances at Play: Game Design Toward Socio-Technical InnovationKatherine Isbister, Elena Márquez Segura, Edward F. Melcer. 372 [doi]
- A Critical Examination of Feedback in Early Reading GamesLaura Benton, Asimina Vasalou, Kay Berkling, Wolmet Barendregt, Manolis Mavrikis. 373 [doi]
- HCI meets Material Science: A Literature Review of Morphing Materials for the Design of Shape-Changing InterfacesIsabel P. S. Qamar, Rainer Groh, David Holman, Anne Roudaut. 374 [doi]
- Ticket to Talk: Supporting Conversation between Young People and People with Dementia through Digital MediaDaniel Welsh, Kellie Morrissey, Sarah Foley, Roisin McNaney, Christos Salis, John C. McCarthy, John Vines. 375 [doi]
- Falling for Fake News: Investigating the Consumption of News via Social MediaMartin Flintham, Christian Karner, Khaled Bachour, Helen Creswick, Neha Gupta, Stuart Moran. 376 [doi]
- 'It's Reducing a Human Being to a Percentage': Perceptions of Justice in Algorithmic DecisionsReuben Binns, Max Van Kleek, Michael Veale, Ulrik Lyngs, Jun Zhao, Nigel Shadbolt. 377 [doi]
- I Really did That: Sense of Agency with Touchpad, Keyboard, and On-skin InteractionJoanna Bergstrom-Lehtovirta, David Coyle, Jarrod Knibbe, Kasper Hornbæk. 378 [doi]
- The Impact of Abstract vs. Concrete Feedback Design on Behavior Insights from a Large Eco-Driving Field ExperimentAndré Dahlinger, Felix Wortmann, Benjamin Ryder, Bernhard Gahr. 379 [doi]
- Tangible Landscape: A Hands-on Method for Teaching Terrain AnalysisGarrett C. Millar, Payam Tabrizian, Anna Petrasova, Vaclav Petras, Brendan Harmon, Helena Mitásová, Ross K. Meetenmeyer. 380 [doi]
- [Un]breaking News: Design Opportunities for Enhancing Collaboration in Scientific Media ProductionC. Estelle Smith, Xinyi Wang, Raghav Pavan Karumur, Haiyi Zhu. 381 [doi]
- ThermoKiosk: Investigating Roles for Digital Surveys of Thermal Experience in Workplace Comfort ManagementAdrian K. Clear, Samantha Mitchell Finnigan, Patrick Olivier, Rob Comber. 382 [doi]
- The Privilege of Immersion: Racial and Ethnic Experiences, Perceptions, and Beliefs in Digital GamingCale J. Passmore, Max Valentin Birk, Regan L. Mandryk. 383 [doi]
- Stitching Infrastructures to Facilitate Telemedicine for Low-Resource EnvironmentsRajesh Chandwani, Neha Kumar. 384 [doi]
- BIGFile: Bayesian Information Gain for Fast File RetrievalWanyu Liu, Olivier Rioul, Joanna McGrenere, Wendy E. Mackay, Michel Beaudouin-Lafon. 385 [doi]
- The Use of Private Mobile Phones at War: Accounts From the Donbas ConflictIrina Shklovski, Volker Wulf. 386 [doi]
- ConceptScape: Collaborative Concept Mapping for Video LearningChing Liu, Juho Kim, Hao-Chuan Wang. 387 [doi]
- Expressive Time Series Querying with Hand-Drawn Scale-Free SketchesMiro Mannino, Azza Abouzied. 388 [doi]
- Prayana: Intermediated Financial Management in Resource-Constrained SettingsApurv Mehra, Srihari H. Muralidhar, Sambhav Satija, Anupama Dhareshwar, Jacki O'Neill. 389 [doi]
- ChromaGlasses: Computational Glasses for Compensating Colour BlindnessTobias Langlotz, Jonathan Sutton, Stefanie Zollmann, Yuta Itoh, Holger Regenbrecht. 390 [doi]
- Face Value?Ameneh Shamekhi, Q. Vera Liao, Dakuo Wang, Rachel K. E. Bellamy, Thomas Erickson. 391 [doi]
- Coding Tactile Symbols for Phonemic CommunicationSiyan Zhao, Ali Israr, Frances Lau, Freddy Abnousi. 392 [doi]
- X-Ray Refine: Supporting the Exploration and Refinement of Information Exposure Resulting from Smartphone AppsMax Van Kleek, Reuben Binns, Jun Zhao, Adam Slack, Sauyon Lee, Dean Ottewell, Nigel Shadbolt. 393 [doi]
- Controlling Maximal Voluntary Contraction of the Upper Limb Muscles by Facial Electrical StimulationArinobu Niijima, Takashi Isezaki, Ryosuke Aoki, Tomoki Watanabe, Tomohiro Yamada. 394 [doi]
- How to Design a Digital Storytelling Authoring Tool for Developing Pre-Reading and Pre-Writing SkillsElisa Rubegni, Monica Landoni. 395 [doi]
- Non-Native English Speakers Learning Computer Programming: Barriers, Desires, and Design OpportunitiesPhilip J. Guo. 396 [doi]
- The Ambient Birdhouse: An IoT Device to Discover Birds and Engage with NatureAlessandro Soro, Margot Brereton, Tshering Dema, Jessica L. Oliver, Min Zhen Chai, Aloha May Hufana Ambe. 397 [doi]
- Pocket Skills: A Conversational Mobile Web App To Support Dialectical Behavioral TherapyJessica Schroeder, Chelsey Wilkes, Kael Rowan, Arturo Toledo, Ann Paradiso, Mary Czerwinski, Gloria Mark, Marsha M. Linehan. 398 [doi]
- The Application and Its Consequences for Non-Standard Knowledge WorkMidas Nouwens, Clemens Nylandsted Klokmose. 399 [doi]
- Digital Konditorei: Programmable Taste Structures using a Modular MoldAmit Zoran, Dror Cohen. 400 [doi]
- Exploring the Weak Association between Flow Experience and Performance in Virtual EnvironmentsYulong Bian, Chenglei Yang, Chao Zhou, Juan Liu, Wei Gai, Xiangxu Meng, Feng Tian, Chia Shen. 401 [doi]
- Understanding the Mundane Nature of Self-care: Ethnographic Accounts of People Living with Parkinson'sFrancisco Nunes, Geraldine Fitzpatrick. 402 [doi]
- EDITalk: Towards Designing Eyes-free Interactions for Mobile Word ProcessingDebjyoti Ghosh, Pin Sym Foong, Shengdong Zhao, Di Chen, Morten Fjeld. 403 [doi]
- Improving User Confidence in Concept Maps: Exploring Data Driven ExplanationsPierre Le Bras, David A. Robb, Thomas S. Methven, Stefano Padilla, Mike J. Chantler. 404 [doi]
- Spokespeople: Exploring Routes to Action through Citizen-Generated DataThomas Maskell, Clara Crivellaro, Robert Anderson, Tom Nappey, Vera Araújo-Soares, Kyle Montague. 405 [doi]
- Evaluating the Disruptiveness of Mobile Interactions: A Mixed-Method ApproachSven Mayer, Lars Lischke, Pawel W. Wozniak, Niels Henze. 406 [doi]
- Make Yourself at Phone: Reimagining Mobile Interaction Architectures With Emergent UsersSimon Robinson, Jennifer Pearson 0001, Thomas Reitmaier, Shashank Ahire, Matt Jones 0001. 407 [doi]
- Interactive Feedforward for Improving Performance and Maintaining Intrinsic Motivation in VR ExergamingSoumya C. Barathi, Daniel J. Finnegan, Matthew Farrow, Alexander Whaley, Pippa Heath, Jude Buckley, Peter W. Dowrick, Burkhard C. Wünsche, James L. J. Bilzon, Eamonn O'Neill, Christof Lutteroth. 408 [doi]
- ARcadia: A Rapid Prototyping Platform for Real-time Tangible InterfacesAnnie Kelly, R. Benjamin Shapiro, Jonathan de Halleux, Thomas Ball. 409 [doi]
- Building Momentum: Scaling up Change in Community OrganizationsAksel Biørn-Hansen, Maria Håkansson. 410 [doi]
- Mechanism Perfboard: An Augmented Reality Environment for Linkage Mechanism Design and FabricationYunwoo Jeong, Han-Jong Kim, Tek-Jin Nam. 411 [doi]
- Addressing Age-Related Bias in Sentiment AnalysisMark Diaz, Isaac Johnson, Amanda Lazar, Anne Marie Piper, Darren Gergle. 412 [doi]
- Identification of Imminent Suicide Risk Among Young Adults using Text MessagesAlicia L. Nobles, Jeffrey J. Glenn, Kamran Kowsari, Bethany A. Teachman, Laura E. Barnes. 413 [doi]
- Touch Your Heart: A Tone-aware Chatbot for Customer Care on Social MediaTianran Hu, Anbang Xu, Zhe Liu, Quanzeng You, Yufan Guo, Vibha Sinha, Jiebo Luo, Rama Akkiraju. 415 [doi]
- Modern Bereavement: A Model for Complicated Grief in the Digital AgeAnna N. Baglione, Maxine M. Girard, Meagan Price, James Clawson, Patrick C. Shih. 416 [doi]
- Using Animation to Alleviate Overdraw in Multiclass Scatterplot MatricesHelen Chen, Sophie Engle, Alark Joshi, Eric D. Ragan, Beste F. Yuksel, Lane Harrison. 417 [doi]
- The Context of College Students' Facebook Use and Academic Performance: An Empirical StudyYiran Wang, Gloria Mark. 418 [doi]
- Designing Consistent Gestures Across Device Types: Eliciting RSVP Controls for Phone, Watch, and GlassesTilman Dingler, Rufat Rzayev, Alireza Sahami Shirazi, Niels Henze. 419 [doi]
- Supporting the Complex Social Lives of New ParentsAustin L. Toombs, Kellie Morrissey, Emma Simpson, Colin M. Gray, John Vines, Madeline Balaam. 420 [doi]
- Algorithmic Anxiety and Coping Strategies of Airbnb HostsShagun Jhaver, Yoni Karpfen, Judd Antin. 421 [doi]
- More Text Please! Understanding and Supporting the Use of Visualization for Clinical Text OverviewNicole Sultanum, Michael Brudno, Daniel Wigdor, Fanny Chevalier. 422 [doi]
- The SelfReflector: Design, IoT and the High StreetJayne Wallace, Jon Rogers, Michael Shorter, Pete Thomas, Martin Skelly, Richard Cook. 423 [doi]
- Co-constructing Family Memory: Understanding the Intergenerational Practices of Passing on Family StoriesJasmine Jones, Mark S. Ackerman. 424 [doi]
- Seismo: Blood Pressure Monitoring using Built-in Smartphone Accelerometer and CameraEdward Jay Wang, Junyi Zhu, Mohit Jain, TienJui Lee, Elliot Saba, Lama Nachman, Shwetak N. Patel. 425 [doi]
- Jetto: Using Lateral Force Feedback for Smartwatch InteractionsJun Gong, Da-Yuan Huang, Teddy Seyed, Te Lin, Tao Hou, Xin Liu, Molin Yang, Boyu Yang, Yuhan Zhang, Xing-Dong Yang. 426 [doi]
- ExtVision: Augmentation of Visual Experiences with Generation of Context Images for a Peripheral Vision Using Deep Neural NetworkNaoki Kimura, Jun Rekimoto. 427 [doi]
- Substituting Motion Effects with Vibrotactile Effects for 4D ExperiencesJongman Seo, Sunung Mun, Jaebong Lee, Seungmoon Choi. 428 [doi]
- Communicating Awareness and Intent in Autonomous Vehicle-Pedestrian InteractionKarthik Mahadevan, Sowmya Somanath, Ehud Sharlin. 429 [doi]
- Running Out of Time: The Impact and Value of Flexibility in On-Demand CrowdworkMing Yin, Siddharth Suri, Mary L. Gray. 430 [doi]
- Tensions of Data-Driven Reflection: A Case Study of Real-Time Emotional BiosensingNoura Howell, Laura Devendorf, Tomás Alfonso Vega Galvez, Rundong Tian, Kimiko Ryokai. 431 [doi]
- Communicating Algorithmic Process in Online Behavioral AdvertisingMotahhare Eslami, Sneha R. Krishna Kumaran, Christian Sandvig, Karrie Karahalios. 432 [doi]
- Quadcopter-Projected In-Situ Navigation Cues for Improved Location AwarenessPascal Knierim, Steffen Maurer, Katrin Wolf 0001, Markus Funk. 433 [doi]
- P2PSTORY: Dataset of Children as Storytellers and Listeners in Peer-to-Peer InteractionsNikhita Singh, Jin Joo Lee, Ishaan Grover, Cynthia Breazeal. 434 [doi]
- Personalizing Persuasive Strategies in Gameful Systems to Gamification User TypesRita Orji, Gustavo Fortes Tondello, Lennart E. Nacke. 435 [doi]
- Your Eyes Tell: Leveraging Smooth Pursuit for Assessing Cognitive WorkloadThomas Kosch, Mariam Hassib, Pawel W. Wozniak, Daniel Buschek, Florian Alt. 436 [doi]
- FingerPing: Recognizing Fine-grained Hand Poses using Active Acoustic On-body SensingCheng Zhang, Qiuyue Xue, Anandghan Waghmare, Ruichen Meng, Sumeet Jain, Yizeng Han, Xinyu Li, Kenneth A. Cunefare, Thomas Ploetz, Thad Starner, Omer T. Inan, Gregory D. Abowd. 437 [doi]
- Frames and Slants in Titles of Visualizations on Controversial TopicsHa Kyung Kong, Zhicheng Liu, Karrie Karahalios. 438 [doi]
- Typing on an Invisible KeyboardSuwen Zhu, Tianyao Luo, Xiaojun Bi, Shumin Zhai. 439 [doi]
- Fairness and Accountability Design Needs for Algorithmic Support in High-Stakes Public Sector Decision-MakingMichael Veale, Max Van Kleek, Reuben Binns. 440 [doi]
- PEP (3D Printed Electronic Papercrafts): An Integrated Approach for 3D Sculpting Paper-Based Electronic DevicesHyunjoo Oh, Tung D. Ta, Ryo Suzuki, Mark D. Gross, Yoshihiro Kawahara, Lining Yao. 441 [doi]
- Between Grassroots and the Hierarchy: Lessons Learned from the Design of a Public Services DirectoryAndy Dow, Rob Comber, John Vines. 442 [doi]
- Social Influences on Executive Functioning in Autism: Design of a Mobile Gaming PlatformBeibin Li, Adham Atyabi, Minah Kim, Erin Barney, Amy Yeo-jin Ahn, Yawen Luo, Madeline Aubertine, Sarah Corrigan, Tanya St. John, Quan Wang, Marilena Mademtzi, Mary Best, Frederick Shic. 443 [doi]
- A Large Inclusive Study of Human Listening RatesDanielle Bragg, Cynthia L. Bennett, Katharina Reinecke, Richard E. Ladner. 444 [doi]
- Storyboard-Based Empirical Modeling of Touch Interface PerformanceAlix Goguey, Géry Casiez, Andy Cockburn, Carl Gutwin. 445 [doi]
- Adding Force Feedback to Mixed Reality Experiences and Games using Electrical Muscle StimulationPedro Lopes 0001, Sijing You, Alexandra Ion, Patrick Baudisch. 446 [doi]
- Learning from the Veg Box: Designing Unpredictability in Agency DelegationJhim Kiel M. Verame, Enrico Costanza, Joel E. Fischer, Andy Crabtree, Sarvapali D. Ramchurn, Tom Rodden, Nicholas R. Jennings. 447 [doi]
- Knotation: Exploring and Documenting Choreographic ProcessesMarianela Ciolfi Felice, Sarah Fdili Alaoui, Wendy E. Mackay. 448 [doi]
- A Data-Driven Analysis of Workers' Earnings on Amazon Mechanical TurkKotaro Hara, Abigail Adams, Kristy Milland, Saiph Savage, Chris Callison-Burch, Jeffrey P. Bigham. 449 [doi]
- Double-sided Printed Tactile Display with Electro Stimuli and Electrostatic Forces and its AssessmentKunihiro Kato, Hiroki Ishizuka, Hiroyuki Kajimoto, Homei Miyashita. 450 [doi]
- RecipeScape: An Interactive Tool for Analyzing Cooking Instructions at ScaleMinsuk Chang, Leonore V. Guillain, Hyeungshik Jung, Vivian M. Hare, Juho Kim, Maneesh Agrawala. 451 [doi]
- Fostering Commonfare. Infrastructuring Autonomous Social CollaborationPeter Lyle, Mariacristina Sciannamblo, Maurizio Teli. 452 [doi]
- Designing for Student Interactions: The Role of Embodied Interactions in Mediating Collective Inquiry in an Immersive SimulationMichelle Lui. 453 [doi]
- LoopMaker: Automatic Creation of Music Loops from Pre-recorded MusicZhengshan Shi, Gautham J. Mysore. 454 [doi]
- Doppio: Tracking UI Flows and Code Changes for App DevelopmentPei-Yu (Peggy) Chi, Sen-Po Hu, Yang Li. 455 [doi]
- "It's not actually that horrible": Exploring Adoption of Two-Factor Authentication at a UniversityJessica Colnago, Summer Devlin, Maggie Oates, Chelse Swoopes, Lujo Bauer, Lorrie Faith Cranor, Nicolas Christin. 456 [doi]
- Am I a Bunny?: The Impact of High and Low Immersion Platforms and Viewers' Perceptions of Role on Presence, Narrative Engagement, and Empathy during an Animated 360° VideoSamantha W. Bindman, Lisa M. Castaneda, Mike Scanlon, Anna Cechony. 457 [doi]
- Making Sense of Blockchain Applications: A Typology for HCIChris Elsden, Arthi Manohar, Jo Briggs, Mike Harding, Chris Speed, John Vines. 458 [doi]
- "Accessibility Came by Accident": Use of Voice-Controlled Intelligent Personal Assistants by People with DisabilitiesAlisha Pradhan, Kanika Mehta, Leah Findlater. 459 [doi]
- Conveying the Perception of Kinesthetic Feedback in Virtual Reality using State-of-the-Art HardwareMichael Rietzler, Florian Geiselhart, Julian Frommel, Enrico Rukzio. 460 [doi]
- A Bermuda Triangle?Ingrid Pettersson, Florian Lachner, Anna-Katharina Frison, Andreas Riener, Andreas Butz. 461 [doi]
- Designing Future Social Wearables with Live Action Role Play (Larp) DesignersElena Márquez Segura, James Fey, Ella Dagan, Samvid Niravbhai Jhaveri, Jared Pettitt, Miguel Flores, Katherine Isbister. 462 [doi]
- Antibiotic-Responsive Bioart: Exploring DIYbio as a Design Studio PracticeStacey Kuznetsov, Cassandra Barrett, Piyum Fernando, Kat Fowler. 463 [doi]
- More Than a Show: Using Personalized Immersive Theater to Educate and Engage the Public in Technology EthicsMichael Warren Skirpan, Jacqueline Cameron, Tom Yeh. 464 [doi]
- CatAR: A Novel Stereoscopic Augmented Reality Cataract Surgery Training System with Dexterous Instruments Tracking TechnologyYu-Hsuan Huang, Hao-Yu Chang, Wan-ling Yang, Yu-Kai Chiu, Tzu-Chieh Yu, Pei-Hsuan Tsai, Ming Ouhyoung. 465 [doi]
- You Watch, You Give, and You Engage: A Study of Live Streaming Practices in ChinaZhicong Lu, Haijun Xia, Seongkook Heo, Daniel Wigdor. 466 [doi]
- Bolt: Instantaneous Crowdsourcing via Just-in-Time TrainingAlan Lundgard, Yi-Wei Yang, Maya L. Foster, Walter S. Lasecki. 467 [doi]
- Convey: Exploring the Use of a Context View for ChatbotsMohit Jain, Ramachandra Kota, Pratyush Kumar, Shwetak N. Patel. 468 [doi]
- Confronting Social Criticisms: Challenges when Adopting Data-Driven Policing StrategiesNitya Verma, Lynn Dombrowski. 469 [doi]
- Weaving Lighthouses and Stitching Stories: Blind and Visually Impaired People Designing E-textilesEmilie Giles, Janet van der Linden, Marian Petre. 470 [doi]
- This Changes Sustainable HCIBran Knowles, Oliver Bates, Maria Håkansson. 471 [doi]
- Use the Right Sound for the Right Job: Verbal Commands and Auditory Icons for a Task-Management System Favor Different Information Processes in the BrainChristiane Glatz, Stas S. Krupenia, Heinrich H. Bülthoff, Lewis L. Chuang. 472 [doi]
- Iris: A Conversational Agent for Complex TasksEthan Fast, Binbin Chen, Julia Mendelsohn, Jonathan Bassen, Michael S. Bernstein. 473 [doi]
- Explaining Viewers' Emotional, Instrumental, and Financial Support Provision for Live StreamersDonghee Yvette Wohn, Guo Freeman, Caitlin McLaughlin. 474 [doi]
- Making the News: Digital Creativity Support for JournalistsNeil A. M. Maiden, Konstantinos Zachos, Amanda Brown, George Brock, Lars Nyre, Aleksander Nygård Tonheim, Dimitris Apostolou, Jeremy Evans. 475 [doi]
- Visual ODLs: Co-Designing Patient-Generated Observations of Daily Living to Support Data-Driven Conversations in Pediatric CareMatthew K. Hong, Udaya Lakshmi, Thomas A. Olson, Lauren Wilcox. 476 [doi]
- Improving Discoverability and Expert Performance in Force-Sensitive Text Selection for Touch Devices with Mode GaugesAlix Goguey, Sylvain Malacria, Carl Gutwin. 477 [doi]
- Vibrational Artificial Subtle Expressions: Conveying System's Confidence Level to Users by Means of Smartphone VibrationTakanori Komatsu, Kazuki Kobayashi, Seiji Yamada, Kotaro Funakoshi, Mikio Nakano. 478 [doi]
- Investigating the Effect of the Multiple Comparisons Problem in Visual AnalysisEmanuel Zgraggen, Zheguang Zhao, Robert C. Zeleznik, Tim Kraska. 479 [doi]
- Passenger Trip Planning using Ride-Sharing ServicesMichael Kvist Svangren, Mikael B. Skov, Jesper Kjeldskov. 480 [doi]
- Infrastructuring the Solidarity Economy: Unpacking Strategies and Tactics in Designing Social InnovationVasillis Vlachokyriakos, Clara Crivellaro, Peter C. Wright, Patrick Olivier. 481 [doi]
- Exploring Co-design with Breastfeeding MothersChelsea-Joy Wardle, Mitchell Green, Christine Wanjiru Mburu, Melissa Densmore. 482 [doi]
- The Dream is Collapsing: The Experience of Exiting VRJarrod Knibbe, Jonas Schjerlund, Mathias Petraeus, Kasper Hornbæk. 483 [doi]
- Common Barriers to the Use of Patient-Generated Data Across Clinical SettingsPeter West, Max Van Kleek, Richard Giordano, Mark J. Weal, Nigel Shadbolt. 484 [doi]
- Analyzing the Effect of Avatar Self-Similarity on Men and Women in a Search and Rescue GameHelen Wauck, Gale M. Lucas, Ari Shapiro, Andrew W. Feng, Jill Boberg, Jonathan Gratch. 485 [doi]
- Supporting Rhythm Activities of Deaf Children using Music-Sensory-Substitution SystemsBenjamin Petry, Thavishi Illandara, Don Samitha Elvitigala, Suranga Nanayakkara. 486 [doi]
- Traces: Studying a Public Reactive Floor-Projection of Walking Trajectories to Support Social AwarenessBeatrice Monastero, David K. McGookin. 487 [doi]
- Exploring Accessible Smartwatch Interactions for People with Upper Body Motor ImpairmentsMeethu Malu, Pramod Chundury, Leah Findlater. 488 [doi]
- Pseudonymous Parents: Comparing Parenting Roles and Identities on the Mommit and Daddit SubredditsTawfiq Ammari, Sarita Schoenebeck, Daniel M. Romero. 489 [doi]
- Experiential Augmentation: Uncovering The Meaning of Qualitative Visualizations when Applied to Augmented ObjectsDixon Lo, Dan Lockton, Stacie Rohrbach. 490 [doi]
- Enabling the Participation of People with Parkinson's and their Caregivers in Co-Inquiry around Collectivist Health TechnologiesRoisin McNaney, John Vines, Andy Dow, Harry Robinson, Heather Robinson, Kate McDonald, Leslie Brown, Peter Santer, Don Murray, Janice Murray, David Philip Green, Peter C. Wright. 491 [doi]
- Who Provides Phishing Training?: Facts, Stories, and People Like MeRick Wash, Molly M. Cooper. 492 [doi]
- Unpacking Perceptions of Data-Driven Inferences Underlying Online Targeting and PersonalizationClaire Dolin, Ben Weinshel, Shawn Shan, Chang Min Hahn, Euirim Choi, Michelle L. Mazurek, Blase Ur. 493 [doi]
- Inaccuracy Blindness in Collaboration Persists, even with an Evaluation PromptAimée A. Kane, Sara B. Kiesler, Ruogu Kang. 494 [doi]
- Huggable: The Impact of Embodiment on Promoting Socio-emotional Interactions for Young Pediatric InpatientsSooyeon Jeong, Cynthia Breazeal, Deirdre E. Logan, Peter Weinstock. 495 [doi]
- Forte: User-Driven Generative DesignXiang 'Anthony' Chen, Ye Tao, Guanyun Wang, Runchang Kang, Tovi Grossman, Stelian Coros, Scott E. Hudson. 496 [doi]
- PolarTrack: Optical Outside-In Device Tracking that Exploits Display PolarizationRoman Rädle, Hans-Christian Jetter, Jonathan Fischer, Inti Gabriel, Clemens Nylandsted Klokmose, Harald Reiterer, Christian Holz. 497 [doi]
- Revisiting "Hole in the Wall" Computing: Private Smart Speakers and Public Slum SettingsSimon Robinson, Jennifer Pearson 0001, Shashank Ahire, Rini Ahirwar, Bhakti Bhikne, Nimish Maravi, Matt Jones 0001. 498 [doi]
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- T-Cal: Understanding Team Conversational Data with Calendar-based VisualizationSiwei Fu, Jian Zhao, Hao Fei Cheng, Haiyi Zhu, Jennifer Marlow. 500 [doi]
- HapCube: A Wearable Tactile Device to Provide Tangential and Normal Pseudo-Force Feedback on a FingertipHwan Kim, Hyeon beom Yi, Hyein Lee, Woohun Lee. 501 [doi]
- Keppi: A Tangible User Interface for Self-Reporting PainAlexander Travis Adams, Elizabeth L. Murnane, Phil Adams, Michael Elfenbein, Pamara F. Chang, Shruti Sannon, Geri Gay, Tanzeem Choudhury. 502 [doi]
- Data, Data Everywhere, and Still Too Hard to Link: Insights from User Interactions with Diabetes AppsDmitri S. Katz, Blaine A. Price, Simon Holland, Nicholas Sheep Dalton. 503 [doi]
- Rewire: Interface Design Assistance from ExamplesAmanda Swearngin, Mira Dontcheva, Wilmot Li, Joel Brandt, Morgan Dixon, Andrew J. Ko. 504 [doi]
- Uncertainty Visualization Influences how Humans Aggregate Discrepant InformationMiriam Greis, Aditi Joshi, Ken Singer, Albrecht Schmidt 0001, Tonja Machulla. 505 [doi]
- Content is King, Leadership Lags: Effects of Prior Experience on Newcomer Retention and Productivity in Online Production GroupsRaghav Pavan Karumur, Bowen Yu, Haiyi Zhu, Joseph A. Konstan. 506 [doi]
- Strategies for Engaging Communities in Creating Physical Civic TechnologiesNick Taylor 0002, Loraine Clarke, Martin Skelly, Sara Nevay. 507 [doi]
- Neuromechanics of a Button PressAntti Oulasvirta, Sunjun Kim, Byungjoo Lee. 508 [doi]
- Is it Happy?: Behavioural and Narrative Frame Complexity Impact Perceptions of a Simple Furry Robot's EmotionsPaul Bucci, Lotus Zhang, Xi Laura Cang, Karon E. MacLean. 509 [doi]
- Designing a Reclamation of Body and Health: Cancer Survivor Tattoos as Coping RitualJordan Eschler, Arpita Bhattacharya, Wanda Pratt. 510 [doi]
- Mismatch of Expectations: How Modern Learning Resources Fail Conversational ProgrammersApril Y. Wang, Ryan Mitts, Philip J. Guo, Parmit K. Chilana. 511 [doi]
- An Experience Sampling Study of User Reactions to Browser Warnings in the FieldRobert W. Reeder, Adrienne Porter Felt, Sunny Consolvo, Nathan Malkin, Christopher Thompson, Serge Egelman. 512 [doi]
- Extracting Design Guidelines for Wearables and Movement in Tabletop Role-Playing Games via a Research Through Design ProcessOguz Turan Buruk, Oguzhan Özcan. 513 [doi]
- Exploring the Design of Tailored Virtual Reality Experiences for People with DementiaJames Hodge, Madeline Balaam, Sandra Hastings, Kellie Morrissey. 514 [doi]
- Project Zanzibar: A Portable and Flexible Tangible Interaction PlatformNicolas Villar, Daniel Cletheroe, Greg Saul, Christian Holz, Tim Regan, Oscar Salandin, Misha Sra, Hui-Shyong Yeo, William Field, Haiyan Zhang. 515 [doi]
- The RAD: Making Racing Games Equivalently Accessible to People Who Are BlindBrian A. Smith, Shree K. Nayar. 516 [doi]
- Inclusive Computing in Special Needs Classrooms: Designing for AllZuzanna Lechelt, Yvonne Rogers, Nicola Yuill, Lena Nagl, Grazia Ragone, Nicolai Marquardt. 517 [doi]
- Caption Crawler: Enabling Reusable Alternative Text Descriptions using Reverse Image SearchDarren Guinness, Edward Cutrell, Meredith Ringel Morris. 518 [doi]
- How Far Is Up?: Bringing the Counterpointed Triad Technique to Digital Storybook AppsBetty Sargeant, Florian 'Floyd' Mueller. 519 [doi]
- Understanding the Accessibility of Smartphone Photography for People with Motor ImpairmentsMartez E. Mott, Jane E, Cynthia L. Bennett, Edward Cutrell, Meredith Ringel Morris. 520 [doi]
- Ohmic-Touch: Extending Touch Interaction by Indirect Touch through Resistive ObjectsKaori Ikematsu, Itiro Siio. 521 [doi]
- TeleHuman2: A Cylindrical Light Field Teleconferencing System for Life-size 3D Human TelepresenceDaniel Gotsch, Xujing Zhang, Timothy Merritt, Roel Vertegaal. 522 [doi]
- Co-designing Mobile Online Safety Applications with ChildrenBrenna McNally, Priya Kumar, Chelsea Hordatt, Matthew Louis Mauriello, Shalmali Naik, Leyla Norooz, Alazandra Shorter, Evan Golub, Allison Druin. 523 [doi]
- Intellingo: An Intelligible Translation EnvironmentSven Coppers, Jan Van den Bergh 0001, Kris Luyten, Karin Coninx, Iulianna Van der Lek-Ciudin, Tom Vanallemeersch, Vincent Vandeghinste. 524 [doi]
- Thor's Hammer: An Ungrounded Force Feedback Device Utilizing Propeller-Induced Propulsive ForceSeongkook Heo, Christina Chung, Geehyuk Lee, Daniel Wigdor. 525 [doi]
- Transforming Last-mile Logistics: Opportunities for more Sustainable DeliveriesOliver Bates, Adrian Friday, Julian Allen, Tom J. Cherrett, Fraser N. McLeod, Tolga Bektas, ThuBa Nguyen, Maja Piecyk, Marzena Piotrowska, Sarah Wise, Nigel Davies. 526 [doi]
- CraftML: 3D Modeling is Web ProgrammingTom Yeh, Jeeeun Kim. 527 [doi]
- ForceBoard: Subtle Text Entry Leveraging PressureMingyuan Zhong, Chun Yu, Qian Wang, Xuhai Xu, Yuanchun Shi. 528 [doi]
- PageFlip: Leveraging Page-Flipping Gestures for Efficient Command and Value Selection on SmartwatchesTeng Han, Jiannan Li, Khalad Hasan, Keisuke Nakamura, Randy Gomez, Ravin Balakrishnan, Pourang Irani. 529 [doi]
- Inpher: Inferring Physical Properties of Virtual Objects from Mid-Air InteractionSøren Qvist Jensen, Andreas Fender, Jörg Müller 0001. 530 [doi]
- Making Core Memory: Design Inquiry into Gendered Legacies of Engineering and CraftworkDaniela K. Rosner, Samantha Shorey, Brock R. Craft, Helen Remick. 531 [doi]
- Augmenting Code with In Situ Visualizations to Aid Program UnderstandingJane Hoffswell, Arvind Satyanarayan, Jeffrey Heer. 532 [doi]
- Pointing All Around You: Selection Performance of Mouse and Ray-Cast Pointing in Full-Coverage DisplaysJulian Petford, Miguel A. Nacenta, Carl Gutwin. 533 [doi]
- The Dark (Patterns) Side of UX DesignColin M. Gray, Yubo Kou, Bryan Battles, Joseph Hoggatt, Austin L. Toombs. 534 [doi]
- Charrette: Supporting In-Person Discussions around Iterations in User Interface DesignJasper O'Leary, Holger Winnemöller, Wilmot Li, Mira Dontcheva, Morgan Dixon. 535 [doi]
- Design Within a Patriarchal Society: Opportunities and Challenges in Designing for Rural Women in BangladeshSharifa Sultana, François Guimbretière, Phoebe Sengers, Nicola Dell. 536 [doi]
- This App Would Like to Use Your Current Location to Better Serve You: Importance of User Assent and System Transparency in Personalized Mobile ServicesTsai Wei-Chen, S. Shyam Sundar. 537 [doi]
- Pictures Worth a Thousand Words: Reflections on Visualizing Personal Blood Glucose Forecasts for Individuals with Type 2 DiabetesPooja M. Desai, Matthew E. Levine, David J. Albers, Lena Mamykina. 538 [doi]
- Pac-Many: Movement Behavior when Playing Collaborative and Competitive Games on Large DisplaysSven Mayer, Lars Lischke, Jens Emil Grønbæk, Zhanna Sarsenbayeva, Jonas Vogelsang, Pawel W. Wozniak, Niels Henze, Giulio Jacucci. 539 [doi]
- BebeCODE: Collaborative Child Development Tracking SystemSeokwoo Song, Juho Kim, Bumsoo Kang, Wonjeong Park, John Kim. 540 [doi]
- Beyond the Libet Clock: Modality Variants for Agency MeasurementsPatricia Ivette Cornelio Martinez, Emanuela Maggioni, Kasper Hornbæk, Marianna Obrist, Sriram Subramanian. 541 [doi]
- PokeRing: Notifications by Poking Around the FingerSeungwoo Je, Minkyeong Lee, Yoonji Kim, Liwei Chan, Xing-Dong Yang, Andrea Bianchi. 542 [doi]
- Forgotten But Not Gone: Identifying the Need for Longitudinal Data Management in Cloud StorageMohammad Taha Khan, Maria Hyun, Chris Kanich, Blase Ur. 543 [doi]
- A Functional Optimization Based Approach for Continuous 3D Retargeted Touch of Arbitrary, Complex Boundaries in Haptic Virtual RealityYiwei Zhao, Sean Follmer. 544 [doi]
- Sense of Presence, Attitude Change, Perspective-Taking and Usability in First-Person Split-Sphere 360° VideoTanja Aitamurto, Shuo Zhou, Sukolsak Sakshuwong, Jorge Saldivar, Yasamin Sadeghi, Amy Tran. 545 [doi]
- "I Hear You": Understanding Awareness Information Exchange in an Audio-only WorkspaceOussama Metatla, Nick Bryan-Kinns, Tony Stockman. 546 [doi]
- User-Driven Design Principles for Gesture RepresentationsErin McAweeney, Haihua Zhang, Michael Nebeling. 547 [doi]
- To Put That in Perspective: Generating Analogies that Make Numbers Easier to UnderstandChristopher Riederer, Jake M. Hofman, Daniel G. Goldstein. 548 [doi]
- Addressing Network Anxieties with Alternative Design MetaphorsJames Pierce, Carl DiSalvo. 549 [doi]
- Supporting Communication between Grandparents and Grandchildren through Tangible Storytelling Systems