EDUGAME4CITY. A Gamification for Architecture Students. Viability Study Applied to Urban Design

Ernest Redondo, David Fonseca 0001, Mónica Sánchez-Sepúlveda, Héctor Zapata, Isidro Navarro, Lluís Giménez, Miguel Ángel Pérez. EDUGAME4CITY. A Gamification for Architecture Students. Viability Study Applied to Urban Design. In Panayiotis Zaphiris, Andri Ioannou, editors, Learning and Collaboration Technologies. Human and Technology Ecosystems - 7th International Conference, LCT 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part II. Volume 12206 of Lecture Notes in Computer Science, pages 296-314, Springer, 2020. [doi]

@inproceedings{Redondo0SZNGP20,
  title = {EDUGAME4CITY. A Gamification for Architecture Students. Viability Study Applied to Urban Design},
  author = {Ernest Redondo and David Fonseca 0001 and Mónica Sánchez-Sepúlveda and Héctor Zapata and Isidro Navarro and Lluís Giménez and Miguel Ángel Pérez},
  year = {2020},
  doi = {10.1007/978-3-030-50506-6_22},
  url = {https://doi.org/10.1007/978-3-030-50506-6_22},
  researchr = {https://researchr.org/publication/Redondo0SZNGP20},
  cites = {0},
  citedby = {0},
  pages = {296-314},
  booktitle = {Learning and Collaboration Technologies. Human and Technology Ecosystems - 7th International Conference, LCT 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part II},
  editor = {Panayiotis Zaphiris and Andri Ioannou},
  volume = {12206},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-030-50506-6},
}