A Player for Tactical Air Strike Games Using Evolutionary Computation

Aaron J. Rice, John R. McDonnell, Andy Spydell, Stewart Stremler. A Player for Tactical Air Strike Games Using Evolutionary Computation. In Sushil J. Louis, Graham Kendall, editors, Proceedings of the 2006 IEEE Symposium on Computational Intelligence and Games (CIG06), University of Nevada, Reno, campus in Reno/Lake Tahoe, 22-24 May, 2006. pages 83-89, IEEE, 2006. [doi]

Abstract

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