Brian Ries, Victoria Interrante, Lee Anderson, Jason Lindquist. Presence, rather than prior exposure, is the more strongly indicated factor in the accurate perception of egocentric distances in real world co-located immersive virtual environments. In John Finnegan, Mike McGrath, editors, 33. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2006, Boston, Massachusetts, USA, July 30 - August 3, 2006, Research Posters. pages 191, ACM, 2006. [doi]
Abstract is missing.