Real-Time Per-pixel Rendering of Bump-mapped Textures Captured using Photometric Stereo

M. Robb, A. D. Spence, Mike J. Chantler, M. Timmins. Real-Time Per-pixel Rendering of Bump-mapped Textures Captured using Photometric Stereo. In Vision, Video, and Graphics, VVG 2003, University of Bath, UK, July 10-11th, 2003, Proceedings. pages 79-87, 2003.

Abstract

Abstract is missing.