Abstract is missing.
- Frontiers in 3D Photography: Reflectance and MotionSteven M. Seitz. 7
- A Flexible and Versatile Studio for SynchronizedMulti-View Video RecordingChristian Theobalt, Ming Li, Marcus A. Magnor, Hans-Peter Seidel. 9-16
- Towards A 3D Virtual Studio forHuman Appearance CaptureJonathan Starck, Adrian Hilton. 17-24
- Semi-Automated Logging for Professional Media ApplicationsJ. W. Mateer, J. A. Robinson. 25-31
- An Eigenvector Method for Surface RecoveryAntonio Robles-Kelly, Edwin R. Hancock. 33-40
- 3D S.O.M. - A Commercial Software Solution to 3D ScanningAdam Baumberg, Alex Lyons, Richard Taylor. 41-48
- Real-Time Capture, Reconstruction and Insertion intoVirtualWorld of Human ActorsJean-Marc Hasenfratz, Marc Lapierre, Jean-Dominique Gascuel, Edmond Boyer. 49-56
- A Novel Form of PointingDeviceH. Cantzler, Cefn Hoile. 57-62
- A Region Adjacency Tree Approach to the Detection and Design of FiducialsEnrico Costanza, J. Robinson. 63-69
- On the Editing of Images: Selecting, Cutting and Filling-inFrédéric Labrosse. 71-78
- Real-Time Per-pixel Rendering of Bump-mapped Textures Captured using Photometric StereoM. Robb, A. D. Spence, Mike J. Chantler, M. Timmins. 79-87
- Parameter Acquisition of Geometric Primitives within Virtual Environments for Internet-Based TeleroboticsJiaCheng Tan, Gordon Clapworthy. 89-96
- Investigating Occlusion and Discretization Problems in Image-Based BlurringTechniquesBrian A. Barsky, Michael J. Tobias, Daniel R. Horn, Derrick P. Chu. 97-102
- VisualisingVideo Sequences usingDirect Volume RenderingGareth Daniel, Min Chen. 103-110
- Quasi-3D cell-based AnimationM. Qi, Philip J. Willis. 111-116
- Cartoon-Style Rendering of Motion from VideoJohn P. Collomosse, Peter M. Hall. 117-124
- User Interfaces for Mobile Augmented Reality SystemsSteven Feiner. 125-126
- Coding 3D Facial Models forMugshot ApplicationsJusten Hyde, John Robinson. 127-133
- Use and Re-use of Facial Motion CaptureDataManuel A. Sánchez Lorenzo, James D. Edge, Scott A. King, Steve C. Maddock. 135-142
- Models fromImage Triplets using Epipolar Gradient FeaturesÉtienne Vincent, Robert Laganière. 143-150
- Iterative Multi-Planar Camera Calibration: Improving Stability usingModel SelectionJavier-Flavio Vigueras, Marie-Odile Berger, Gilles Simon. 151-158
- A Vision-Based Location System using FiducialsDavid J. Johnston, Adrian F. Clark. 159-166
- Prometheus: Facial Modelling, Tracking and PuppetryJeremy M. Thorne, David J. Chatting. 167-174
- Interpretation of Fuzzy Logic For Texture Queries in CBIRSiddhivinayak Kulkarni. 175-179
- Studying the Fidelity Requirements for a Virtual Ballet DancerR. J. Neagle, Kia Ng, Roy A. Ruddle. 181-188
- Digitisation to Presentation - Building Virtual Museum ExhibitionsManjula Patel, Martin White, Krzysztof Walczak, Patrick Sayd. 189-196
- Applications of Clifford Algebra inMixed Reality EnvironmentEdward Y. T. Ho. 197-204
- CollaborativeVision and InteractiveMosaicingJohn A. Robinson. 205-212
- Lambertian Correction for Rough and Specular SurfacesAntonio Robles-Kelly, Edwin R. Hancock. 213-220
- Extending Natural Textures withMulti-Scale SynthesisO. Stahlhut. 221-230
- Enhanced Texture Editing using Self SimilarityStephen Brooks, Marc Cardle, Neil A. Dodgson. 231-238
- Efficient 3D Content Creation using Point Sampled GeometryMarkus H. Gross. 239