Active Geometry for Game Characters

Damien Rohmer, Stefanie Hahmann, Marie-Paule Cani. Active Geometry for Game Characters. In Ronan Boulic, Yiorgos Chrysanthou, Taku Komura, editors, Motion in Games - Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010. Proceedings. Volume 6459 of Lecture Notes in Computer Science, pages 170-181, Springer, 2010. [doi]

Abstract

Abstract is missing.