Influence of primacy, recency and peak effects on the game experience questionnaire

Saeed Shafiee Sabet, Carsten Griwodz, Sebastian Möller 0001. Influence of primacy, recency and peak effects on the game experience questionnaire. In Mario Montagud, Francesca De Simone, Niall Murray, editors, Proceedings of the 11th ACM Workshop on Immersive Mixed and Virtual Environment Systems, MMVE@MMSys 2019, Amherst, MA, USA, June 18, 2019. pages 22-27, ACM, 2019. [doi]

Abstract

Abstract is missing.