Automated Isovist Computation for Minecraft

Christoph Salge, Jean-Baptiste Hervé. Automated Isovist Computation for Minecraft. In Kostas Karpouzis, Stefano Gualeni, Johanna Pirker, Allan Fowler, editors, FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022. ACM, 2022. [doi]

Abstract

Abstract is missing.