A perspective geometry approach to user-perspective rendering in hand-held video see-through augmented reality

Ali Samini, Karljohan E. Lundin Palmerius. A perspective geometry approach to user-perspective rendering in hand-held video see-through augmented reality. In Rynson W. H. Lau, Dinesh Manocha, Taku Komura, Aditi Majumder, Weiwei Xu, editors, Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, VRST 2014, Edinburgh, United Kingdom, November 11-13, 2014. pages 207-208, ACM, 2014. [doi]

Abstract

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