Structured Synchronous Reactive Programming for Game Development - Case Study: On Rewriting Pingus from C++ to Céu

Francisco SantAnna. Structured Synchronous Reactive Programming for Game Development - Case Study: On Rewriting Pingus from C++ to Céu. In 17th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2018, Foz do Iguaçu, Brazil, October 29 - November 1, 2018. pages 240-249, IEEE Computer Society, 2018. [doi]

Abstract

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