Facetons: face primitives with adaptive bounds for building 3D architectural models in virtual environment

Naoki Sasaki, Hsiang-Ting Chen, Daisuke Sakamoto, Takeo Igarashi. Facetons: face primitives with adaptive bounds for building 3D architectural models in virtual environment. In Nadia Magnenat-Thalmann, Enhua Wu, Susumu Tachi, Daniel Thalmann, Luciana Porcher Nedel, Weiwei Xu, editors, The 19th ACM Symposium on Virtual Reality Software and Technology, VRST'13, Singapore, October 6-9, 2013. pages 77-82, ACM, 2013. [doi]

Abstract

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