Evolving believable behaviours for first person shooter games

Dave Saunders, Colm O Riordan. Evolving believable behaviours for first person shooter games. In Vicente J. Botti, Antonio Barella, Carlos Carrascosa, editors, GAMEON 2008, (Covers Game Methodology, Game Graphics, AI Behaviour, Game AI Analysis, AI Programming, Neural Networks and Agent Based Simulation, Team Building, Education and Social Networks), November 17-19, 2008, UPV, Valencia, Spain. pages 44-50, EUROSIS, 2008.

Abstract

Abstract is missing.