The Impact of Gamification in Social Live Streaming Services

Katrin Scheibe. The Impact of Gamification in Social Live Streaming Services. In Gabriele Meiselwitz, editor, Social Computing and Social Media. Technologies and Analytics - 10th International Conference, SCSM 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part II. Volume 10914 of Lecture Notes in Computer Science, pages 99-113, Springer, 2018. [doi]

Abstract

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