Katrin Scheibe. The Impact of Gamification in Social Live Streaming Services. In Gabriele Meiselwitz, editor, Social Computing and Social Media. Technologies and Analytics - 10th International Conference, SCSM 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part II. Volume 10914 of Lecture Notes in Computer Science, pages 99-113, Springer, 2018. [doi]
Abstract is missing.