GPU-based Real-time Discrete Euclidean Distance Transforms with Precise Error Bounds

Jens Schneider, Martin Kraus, Rüdiger Westermann. GPU-based Real-time Discrete Euclidean Distance Transforms with Precise Error Bounds. In Alpesh Ranchordas, Helder Araújo, editors, VISAPP 2009 - Proceedings of the Fourth International Conference on Computer Vision Theory and Applications, Lisboa, Portugal, February 5-8, 2009 - Volume 1. pages 435-442, INSTICC Press, 2009.

Abstract

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