Meta!Blast computer game: a pipeline from science to 3D art to education

William Schneller, P. J. Campbell, Diane Bassham, Eve Syrkin Wurtele. Meta!Blast computer game: a pipeline from science to 3D art to education. In Ian E. McDowall, Margaret Dolinsky, editors, The Engineering Reality of Virtual Reality 2012, Burlingame, California, USA, January 22-26, 2012. Volume 8289 of SPIE Proceedings, pages 828905, SPIE, 2012. [doi]

Abstract

Abstract is missing.