The challenges of gamification in the age of Industry 4.0: Focusing on man in future machine-driven working environments

Jacqueline Schuldt, Susanne Friedemann. The challenges of gamification in the age of Industry 4.0: Focusing on man in future machine-driven working environments. In 2017 IEEE Global Engineering Education Conference, EDUCON 2017, Athens, Greece, April 25-28, 2017. pages 1622-1630, IEEE, 2017. [doi]

Abstract

Abstract is missing.