Real-Time Rendering of Dynamic Area and Volume Lights Using Hierarchical Irradiance Volumes

Karsten Schwenk. Real-Time Rendering of Dynamic Area and Volume Lights Using Hierarchical Irradiance Volumes. In Fotis Liarokapis, Anastasios D. Doulamis, Vassilios Vescoukis, editors, Third International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2011, Athens, Greece, May 4-6, 2011. pages 136-139, IEEE, 2011. [doi]

Abstract

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