Projected Gauss-Seidel Subspace Minimization Method for Interactive Rigid Body Dynamics - Improving Animation Quality using a Projected Gauss-Seidel Subspace Minimization Method

Morten Silcowitz-Hansen, Sarah Niebe, Kenny Erleben. Projected Gauss-Seidel Subspace Minimization Method for Interactive Rigid Body Dynamics - Improving Animation Quality using a Projected Gauss-Seidel Subspace Minimization Method. In Paul Richard, José Braz, Adrian Hilton, editors, GRAPP 2010 - Proceedings of the International Conference on Computer Graphics Theory and Applications, Angers, France, May 17-21, 2010. pages 38-45, INSTICC Press, 2010.

References

No references recorded for this publication.

Cited by

No citations of this publication recorded.