Projected Gauss-Seidel Subspace Minimization Method for Interactive Rigid Body Dynamics - Improving Animation Quality using a Projected Gauss-Seidel Subspace Minimization Method

Morten Silcowitz-Hansen, Sarah Niebe, Kenny Erleben. Projected Gauss-Seidel Subspace Minimization Method for Interactive Rigid Body Dynamics - Improving Animation Quality using a Projected Gauss-Seidel Subspace Minimization Method. In Paul Richard, José Braz, Adrian Hilton, editors, GRAPP 2010 - Proceedings of the International Conference on Computer Graphics Theory and Applications, Angers, France, May 17-21, 2010. pages 38-45, INSTICC Press, 2010.

Abstract

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