Practical GPU and Voxel-Based Indirect Illumination for Real Time Computer Games

Andrei Simion, Victor Asavei, Sorin Andrei Pistirica, Ovidiu Mihai Poncea. Practical GPU and Voxel-Based Indirect Illumination for Real Time Computer Games. In 20th International Conference on Control Systems and Computer Science, CSCS 2015, Bucharest, Romania, May 27-29, 2015. pages 379-384, IEEE, 2015. [doi]

Authors

Andrei Simion

This author has not been identified. Look up 'Andrei Simion' in Google

Victor Asavei

This author has not been identified. Look up 'Victor Asavei' in Google

Sorin Andrei Pistirica

This author has not been identified. Look up 'Sorin Andrei Pistirica' in Google

Ovidiu Mihai Poncea

This author has not been identified. Look up 'Ovidiu Mihai Poncea' in Google