An Active Lifestyle for Youths through Ambient Persuasive Technology. Implementing Activating Concepts in a School Environment

R. J. W. Sluis-Thiescheffer, Rob Tieben, Janienke Sturm, Mathilde M. Bekker, Ben A. M. Schouten. An Active Lifestyle for Youths through Ambient Persuasive Technology. Implementing Activating Concepts in a School Environment. In Ben A. M. Schouten, Stephen Fedtke, Tilde Bekker, Marlies Schijven, Alex Gekker, editors, Games for Health - Proceedings of the 3rd European Conference on Gaming and Playful Interaction in Health Care, GFHEU 2013, Amsterdam, The Netherlands, October 28-29, 2013. pages 293-308, Springer, 2013. [doi]

Authors

R. J. W. Sluis-Thiescheffer

This author has not been identified. Look up 'R. J. W. Sluis-Thiescheffer' in Google

Rob Tieben

This author has not been identified. Look up 'Rob Tieben' in Google

Janienke Sturm

This author has not been identified. Look up 'Janienke Sturm' in Google

Mathilde M. Bekker

This author has not been identified. Look up 'Mathilde M. Bekker' in Google

Ben A. M. Schouten

This author has not been identified. Look up 'Ben A. M. Schouten' in Google