An Active Lifestyle for Youths through Ambient Persuasive Technology. Implementing Activating Concepts in a School Environment

R. J. W. Sluis-Thiescheffer, Rob Tieben, Janienke Sturm, Mathilde M. Bekker, Ben A. M. Schouten. An Active Lifestyle for Youths through Ambient Persuasive Technology. Implementing Activating Concepts in a School Environment. In Ben A. M. Schouten, Stephen Fedtke, Tilde Bekker, Marlies Schijven, Alex Gekker, editors, Games for Health - Proceedings of the 3rd European Conference on Gaming and Playful Interaction in Health Care, GFHEU 2013, Amsterdam, The Netherlands, October 28-29, 2013. pages 293-308, Springer, 2013. [doi]

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